special beacons

Home Forums Suggestions Multiplayer special beacons

Viewing 1 reply thread
  • Author
    Posts
    • #2543
      agent_dmx
      Participant

      i had the idea to make it possible to do a turf wars kinda game. 2 guilds battling for their area. so my idea is to make special beacons with a lot options to do things such as turf wars. so each beacon will represent a area. they are all controlled by a main beacon and maybe they will have a beam in between the beacons. so 2 or more guilds are needed to set it up. you define a area as battleground and each guild will get half of the land. so there are 2 modes: peace mode and battle mode.

      in peace mode you can’t enter the enemy’s pieces of claimed land. the only thing you can do is build in your own pieces of claimed land. members of the guild with a high enough rank can say who can build in what area. but they can all walk in every area. people that are not in 1 of the 2 guilds will not be able to build in the area, and there will be a option for walking trough the land.

      in battle mode you can destroy or build in any area. also that from the enemy. you can claim a beacon to be your teams just by standing for a set time in the beacon. a capture point idea.

      you can say when battle mode will be and when peace mode. this is so nobody can go online at 3 am and capture everything without anybody giving backfire.

    • #2567
      agent_dmx
      Participant

      forget this idea got a much better idea :p

Viewing 1 reply thread
  • You must be logged in to reply to this topic.