Offline / online exe?

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    • #2774
      mr.stuff
      Member

      I heard somewhere that the team are looking into possibilities of make Oort online an exe program not run through a browser. I like this idea and would hopefully help with latency and loading times etc my question is an offline mode. I know Oort online says it all in the name but being a sandbox crafting game, multiplayer may not be everyone’s idea. You may want to just plod along building your base/ house and running around gutting titans/ mobs (which will be awesome by the way). I don’t see why after you have set up a beacon area online which no one can build in you could possibly go offline and build your home. When you log online it loads in. I know this would pose a problem mining resources outside your beacon due to the syncing. Just with playing minecraft (sorry I went there) it’s nice sometimes to go offline and do your own thing. This is all hypothetical after not sure where I heard the exe information just my idea and I wouldn’t know how hard it would be to put in place.

    • #2775
      Havok40k
      Participant

      I did hear from the devs that they are working on an exe, but I’ve not heard anything about an offline mode. I’m not sure how I would feel about some sort of offline/online sync, but perhaps an offline creative mode planner so you can plan structures in a free build mode before you spend resources building it online?

    • #2843
      Bojeya
      Member

      They are defenitely developing a standalone client. There’s already been a “leak” on their facebookpage showing a screenshot of the client window 🙂

      They also have talked somewhere in the forums or the chat on ga.me about an offline mode.
      During the whole development process they are currently not thinking about adding such a feature. But when the game goes live and lots of players are demanding an offline mode they would think about it. (Somewhat like that was written by a dev. If I am wrong – please note it 🙂 )

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