We’ll be posting all the release notes here each time we update Oort Online.
LATEST RELEASE NOTES:
Tag:71 – August 12, 2014
Fixes:
* Decreased world loading time (optimized lighting calculations)
Tag:70
Fixes:
* Decreased loading time (use typed array for the atlas texture data)
Tag:69
New Features:
* Purple developers
Fixes:
* Vanishing chunks that reached high up in the world
* Blocks at 255 not rendering
* Fix for block lighting flashing during deltas
* Fixed players not being able to play the game if the last world they were on has been shutdown
* Fix for block lights causing WebWorker crash at the bottom of the world
* Fix for player not able to move at startup
* Fixed a cause of chunks not meshing
Tag:68
Fixes:
* Shift click doesn’t work all the time
* Not able to shift-walk to an edge and place a block on the side/underneath
* Blinded by fog at (259.27, 34,75, 615.58)
* Torches will float when you destroy terrain underneath them
* Difficult to move from land to water
* Portal meshing (other side not meshed)