Too much stone/sand?

Home Forums Suggestions Worlds Too much stone/sand?

Viewing 1 reply thread
  • Author
    Posts
    • #4581
      Essa
      Participant

      Hello again 🙂

      I’ve been exploring for the last couple of days and I notice that the amount of stone and sand (or whatever that white block is called) on the surface is more than the dirt/grass, am not sure if it is because of the biom or not, but it’s a bit too much.

      I think for the most places that have trees should be covered by grass/dirt for at least a couple of layers, before the stone appear, and the sand should be placed in deserts or near lakes/rivers/seas.

    • #4605
      James
      Keymaster

      The placement of all block types is controlled by the World Generator. This tool allows us (and players) to create totally varied worlds. Some worlds will have more sand compared to other standard resources. It all comes down to the generation of the world.

      At the moment, we’re experimenting to see how far we can push the generator. For example checkout Keford: https://www.youtube.com/watch?v=cgve4nE9C8U

      This video demonstrates the tool in action: https://www.youtube.com/watch?v=wkFnSOTul4w

      In the future we’ll also create some more earth like worlds – which will be closer to the standard experience some players might expect.

Viewing 1 reply thread
  • You must be logged in to reply to this topic.