Error 0 on Shodi

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    • #6805
      Brook
      Member

      javascriptengine_v8.cpp(581): (turbulenz::ArrayBufferAllocator::ArrayBufferAllocator)Creating 14 fast allocators
      win32entry.cpp(71): (turbulenz::Win32NativeEngine::WndProc)erasing bg
      tasks.cpp(17): (Tasks::Initialize)Initializing TBB task scheduler. 9 threads
      turbulenz.cpp(107): (turbulenz::Turbulenz::StaticInitialize)Enabling ENGINELOG
      standalone.cpp(142): (turbulenz::oortonline::GameCodeStaticInitialize) –> ENTERED FUNCTION
      standalone.cpp(143): (turbulenz::oortonline::GameCodeStaticInitialize)GameCodeStaticInitialize
      standalone.cpp(65): (turbulenz::oortonline::GameCode::StaticInitialize)STATIC INIT (TEMPLATE): GameCode
      standalone.cpp(-1): (turbulenz::oortonline::GameCodeStaticInitialize) <– LEAVING FUNCTION
      javascriptengine_v8.h(3470): (turbulenz::internal::V8TypeInitializeStatic) –> ENTERED FUNCTION
      javascriptengine_v8.h(-1): (turbulenz::internal::V8TypeInitializeStatic) <– LEAVING FUNCTION
      nativeplatform_steam.cpp(30): (turbulenz::NativePlatform::SteamInitialize) –> ENTERED FUNCTION
      nativeplatform_steam.cpp(36): (turbulenz::NativePlatform::SteamInitialize)SteamServices::Initialize returned true
      nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamInitialize) <– LEAVING FUNCTION
      steam.cpp(252): (turbulenz::SteamServices::GetUserDataDirectory) –> ENTERED FUNCTION
      steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <– LEAVING FUNCTION
      standaloneplatformreaders.cpp(622): (turbulenz::StandalonePlatform::SetHttpCachePath)HttpCache: enabled (C:\Program Files (x86)\Steam\userdata\108428990\324510\local\static-cache)
      steam.cpp(252): (turbulenz::SteamServices::GetUserDataDirectory) –> ENTERED FUNCTION
      steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <– LEAVING FUNCTION
      standalone.cpp(158): (turbulenz::oortonline::GameCodeInitialize) –> ENTERED FUNCTION
      javascriptengine_v8.h(2252): (turbulenz::JavaScriptEngine::CreateWrappedObject) –> ENTERED FUNCTION
      javascriptengine_v8.h(2283): (turbulenz::JavaScriptEngine::CreateWrappedObject)new Wrapped: 0A616378
      javascriptengine_v8.h(2317): (turbulenz::JavaScriptEngine::CreateWrappedObject)Created Wrapped (oortonline::GameCode): 0A616378
      javascriptengine_v8.h(-1): (turbulenz::JavaScriptEngine::CreateWrappedObject) <– LEAVING FUNCTION
      javascriptengine_v8.h(2252): (turbulenz::JavaScriptEngine::CreateWrappedObject) –> ENTERED FUNCTION
      javascriptengine_v8.h(2283): (turbulenz::JavaScriptEngine::CreateWrappedObject)new Wrapped: 0A303EC0
      javascriptengine_v8.h(2317): (turbulenz::JavaScriptEngine::CreateWrappedObject)Created Wrapped (WebWorker): 0A303EC0
      javascriptengine_v8.h(-1): (turbulenz::JavaScriptEngine::CreateWrappedObject) <– LEAVING FUNCTION
      standalone.cpp(-1): (turbulenz::oortonline::GameCodeInitialize) <– LEAVING FUNCTION
      win32entry.cpp(71): (turbulenz::Win32NativeEngine::WndProc)erasing bg
      engine.cpp(616): (turbulenz::StandaloneEngine::GetAndResolveLaunchURL)Using launch url: https://ga.me/games/oortonline-preview/play
      uriutils.cpp(311): (turbulenz::DecomposedURL::Initialize)URL https://ga.me/games/oortonline-preview/play:
      uriutils.cpp(312): (turbulenz::DecomposedURL::Initialize) url : https://ga.me/games/oortonline-preview/play
      uriutils.cpp(313): (turbulenz::DecomposedURL::Initialize) file_root :
      uriutils.cpp(314): (turbulenz::DecomposedURL::Initialize) game_slug : oortonline-preview
      uriutils.cpp(315): (turbulenz::DecomposedURL::Initialize) game_slug_and_version : oortonline-preview
      uriutils.cpp(316): (turbulenz::DecomposedURL::Initialize) use_http : true
      uriutils.cpp(317): (turbulenz::DecomposedURL::Initialize) http_protocol : https
      uriutils.cpp(318): (turbulenz::DecomposedURL::Initialize) http_server : ga.me
      uriutils.cpp(319): (turbulenz::DecomposedURL::Initialize) http_port : 443
      uriutils.cpp(320): (turbulenz::DecomposedURL::Initialize) http_server_root : https://ga.me
      uriutils.cpp(321): (turbulenz::DecomposedURL::Initialize) http_server_path : /games/oortonline-preview/
      uriutils.cpp(322): (turbulenz::DecomposedURL::Initialize) http_site : gamesite
      uriutils.cpp(323): (turbulenz::DecomposedURL::Initialize) http_multiplayer_session:
      uriutils.cpp(324): (turbulenz::DecomposedURL::Initialize) http_hub_project_version:
      steam.cpp(994): (turbulenz::SteamServices::GetUserID) –> ENTERED FUNCTION
      steam.cpp(1002): (turbulenz::SteamServices::GetUserID)user id: 76561198068694718
      steam.cpp(-1): (turbulenz::SteamServices::GetUserID) <– LEAVING FUNCTION
      steam.cpp(881): (turbulenz::SteamServices::GetAuthSessionTicket) –> ENTERED FUNCTION
      steam.cpp(912): (turbulenz::SteamServices::GetAuthSessionTicket)Got auth token (240 bytes)
      steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicket) <– LEAVING FUNCTION
      steam.cpp(806): (turbulenz::SteamServices::UserStatsReceivedCB)got stats
      steam.cpp(963): (turbulenz::SteamServices::GetAuthSessionTicketResponseCB) –> ENTERED FUNCTION
      steam.cpp(944): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) –> ENTERED FUNCTION
      steam.cpp(949): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks)making callback (true) …
      steam.cpp(-1): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) <– LEAVING FUNCTION
      steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicketResponseCB) <– LEAVING FUNCTION
      engine.cpp(1673): (turbulenz::StandaloneEngine::DownloadCode)GameCodeURL : https://d36kx37nk0bz9z.cloudfront.net/UmphmIBEptbV_zL9/j/-QF6T2z2ONz5Pg6wX8XGUow-ExVrglDvtpzcqGfdIE5c28d.tzo
      engine.cpp(1674): (turbulenz::StandaloneEngine::DownloadCode)GameCodeForceCache: true
      engine.cpp(1700): (turbulenz::StandaloneEngine::RunCode)Code data is .tzo
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: standalone startup…
      turbulenz.cpp(775): (turbulenz::Turbulenz::SetProperty)VMath object set. MathDevice will be overridden.
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: multiplayer.session.join
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: StandaloneBridge._initialize: starting.
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: _initialize: calling _handleFetchStoreMeta to prime meta data
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeHandleFetchStoreMetaFn: enter
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/items/read/oortonline-preview
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/currency-list
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: checkMetaAndNative: not ready (metaReady: false, nativeReady: true)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: StandaloneBridge._initialize: finished init
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: config.set
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: config.request()
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeHandleConfigRequestFn: enter
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: emitting: config.set, {“mode”:”plugin”}
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.response
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.start
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.end
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.start
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.end
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onCurrencyInfoFn: got currency: {“currencyName”:”US Dollar”,”alphabeticCode”:”USD”,”numericCode”:840,”minorUnitPrecision”:2}
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onStoreItemsFn: got item data: {“items”:{},”resources”:{}}
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: no listener for store.meta.v2 adding to pending list
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onMetaReadyFn: meta data is ready
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases …
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases …
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
      networkdevice.cpp(224): (turbulenz::NetworkDevice::Initialize)certificate path: C:\Program Files (x86)\Steam\steamapps\common\Oort Online\ca-bundle.crt
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: game.session.created(c44bb46302dd7e0882868c54)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: _handleGameSessionCreated: id: c44bb46302dd7e0882868c54
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone – fake worker
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Using standalone worker[object Object]
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: MeshWorkerManager onMessage WORKER_CREATED
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WORKER_CREATED
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: transferableObjectsSupported = false
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WebWorker ready
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Getting auth token for brook-monroe
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Getting steam ticket
      steam.cpp(881): (turbulenz::SteamServices::GetAuthSessionTicket) –> ENTERED FUNCTION
      steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicket) <– LEAVING FUNCTION
      nativeplatform_steam.cpp(720): (turbulenz::NativePlatform::SteamAuthGetSessionTicketMethod)240 bytes
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Login to Discovery Server https://wcds1.turbulenz.com:8902
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Login complete
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Joining world “vaisier” …
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Connecting to “vaisier” with address wss://wcuse3.turbulenz.com:8444/websocket/game
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WebSocket opened for vaisier
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Chunks WebSocket opened for vaisier
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: ClientBeaconSystem beacon: name: beacon size: 20.5 (0)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: ClientBeaconSystem beacon: name: beacon size: 20.5 (1)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE INFO: [INFO] attempt to place a block into an existing irreplaceable block
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE INFO: [INFO] attempt to place a block into an existing irreplaceable block
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE INFO: [INFO] attempt to place a block into an existing irreplaceable block
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Chunks WebSocket error for vaisier : undefined
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Chunks WebSocket closed for vaisier
      networkdevice.cpp(574): (turbulenz::NetworkDevice::LogCallback)libwebsocket: (level: 1) libwebsocket_callback_on_writable: failed to find socket 2384

      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE INFO: [INFO] CONNECTION_OPENED (3, username: joule)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE INFO: [INFO] CONNECTION_CLOSED (connectionId: 3)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE INFO: [INFO] CONNECTION_OPENED (3, username: kkbell)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE INFO: [INFO] CONNECTION_CLOSED (connectionId: 3)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE INFO: [INFO] CONNECTION_OPENED (3, username: stygius)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Joining world “shodi” …
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Closing protocol
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Closing chunks protocol
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Connecting to “shodi” with address wss://wcusw4.turbulenz.com:8443/websocket/game
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WebSocket opened for shodi
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Chunks WebSocket opened for shodi
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: ClientBeaconSystem beacon: name: beacon size: 20.5 (0)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: ClientBeaconSystem beacon: name: beacon size: 20.5 (1)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE INFO: [INFO] CONNECTION_OPENED (4, username: beemoplease)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Chunks WebSocket error for shodi : undefined
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Chunks WebSocket closed for shodi
      networkdevice.cpp(574): (turbulenz::NetworkDevice::LogCallback)libwebsocket: (level: 1) libwebsocket_callback_on_writable: failed to find socket 2400

      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WebSocket error for shodi : undefined
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WebSocket closed for shodi
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE ERR: [ERROR] 0: Websocket Closed
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Closing protocol
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Closing chunks protocol
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: app.exit.now()
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: _handleAppExitNow:
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: _handleAppExitConfirm: calling native exit method
      win32entry.cpp(221): (turbulenz::Win32NativeEngine::~Win32NativeEngine)Destroying
      engine.cpp(182): (turbulenz::StandaloneEngine::Shutdown)Exiting turbulenz
      standalone.cpp(200): (turbulenz::oortonline::GameCodeShutdown) –> ENTERED FUNCTION
      standalone.cpp(201): (turbulenz::oortonline::GameCodeShutdown)GameCodeShutdown
      standalone.cpp(-1): (turbulenz::oortonline::GameCodeShutdown) <– LEAVING FUNCTION
      engine.cpp(192): (turbulenz::StandaloneEngine::Shutdown)calling TurbulenzEngine.onunload
      platform.cpp(370): (turbulenz::Platform::ShutdownAllTasks)shutting down tasks …
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: game.session.destroyed(c44bb46302dd7e0882868c54)
      consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: emit: no bridge handler for signal: game.session.destroyed
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      sounddevice.h(55): (turbulenz::_DoCheckALError)..\..\src\engine\sounddevice.cpp:1410: AL error 0xA004 (turbulenz::SoundDevice::DeleteBuffersSafe)
      engine.cpp(197): (turbulenz::StandaloneEngine::Shutdown)remaining object counts
      javascriptengine_v8.cpp(2388): (turbulenz::JavaScriptEngine::DumpObjectCounts)Object Counts:
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) LocalStorage – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) XMLHttpRequestObject – 2
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Sound – 177
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DataView – 1995
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) IndexBuffer – 3561
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Technique – 98
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) IndexWriteIterator – 3554
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Semantics – 31
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) VertexWriteIterator – 21007
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) TechniqueParameters – 9457
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) RenderTarget – 33
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DrawParameters – 17477
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) WebSocket – 2
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) VertexBuffer – 21027
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) KeyCodeMap – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Texture – 141
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Shader – 20
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Source – 100
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) NetworkDevice – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) PadCodeMap – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) MouseCodeMap – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) InputDevice – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) PhysicsDevice – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Turbulenz – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) SoundDevice – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) GraphicsDevice – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) WebWorker – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) oortonline::GameCode – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) NativePlatform – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) WindowObject – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DocumentObject – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) ConsoleObject – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DynamicTestObject – 1
      javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) StaticTestObject – 1
      engine.cpp(201): (turbulenz::StandaloneEngine::Shutdown)Global objects removal
      engine.cpp(219): (turbulenz::StandaloneEngine::Shutdown)turbulenzjsengine shutdown
      win32entry.cpp(71): (turbulenz::Win32NativeEngine::WndProc)erasing bg
      javascriptengine_v8.h(2014): (turbulenz::Wrapped<class turbulenz::oortonline::GameCode>::V8WeakReferenceCallback) –> ENTERED FUNCTION
      javascriptengine_v8.h(-1): (turbulenz::Wrapped<class turbulenz::oortonline::GameCode>::V8WeakReferenceCallback) <– LEAVING FUNCTION
      meshworker.cpp(409): (turbulenz::oortonline::MeshWorker::PollTasks)Exited MeshWorker.
      nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
      steam.cpp(166): (turbulenz::SteamServices::Shutdown) –> ENTERED FUNCTION
      steam.cpp(-1): (turbulenz::SteamServices::Shutdown) <– LEAVING FUNCTION
      steam.cpp(166): (turbulenz::SteamServices::Shutdown) –> ENTERED FUNCTION
      steam.cpp(-1): (turbulenz::SteamServices::Shutdown) <– LEAVING FUNCTION
      nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
      javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 20497 objects
      nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
      nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
      javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 0 objects
      javascriptengine_v8.cpp(1054): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Giving up.
      javascriptengine_v8.cpp(1266): (turbulenz::JavaScriptEngine::Shutdown)Custom shutdown …
      win32entry.cpp(71): (turbulenz::Win32NativeEngine::WndProc)erasing bg
      win32entry.cpp(71): (turbulenz::Win32NativeEngine::WndProc)erasing bg
      nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
      nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
      javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 4 objects
      nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
      nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
      javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 0 objects
      javascriptengine_v8.cpp(1054): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Giving up.
      javascriptengine_v8.cpp(1273): (turbulenz::JavaScriptEngine::Shutdown)Failed to collect all Wrapped objects …
      engine.cpp(222): (turbulenz::StandaloneEngine::Shutdown)turbulenz static release
      engine.cpp(225): (turbulenz::StandaloneEngine::Shutdown)delete platform
      engine.cpp(229): (turbulenz::StandaloneEngine::Shutdown)delete jsengine
      engine.cpp(233): (turbulenz::StandaloneEngine::Shutdown)static shutdown …
      standalone.cpp(150): (turbulenz::oortonline::GameCodeStaticShutdown) –> ENTERED FUNCTION
      standalone.cpp(151): (turbulenz::oortonline::GameCodeStaticShutdown)GameCodeStaticShutdown
      standalone.cpp(72): (turbulenz::oortonline::GameCode::StaticRelease)STATIC SHUTDOWN (TEMPLATE): GameCode
      standalone.cpp(-1): (turbulenz::oortonline::GameCodeStaticShutdown) <– LEAVING FUNCTION
      httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(0B3CDF68)
      httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(0B627610)
      httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(0A633A60)
      httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(143C8E10)
      engine.cpp(251): (turbulenz::StandaloneEngine::Shutdown)Shutdown done
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 12 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 279 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -70866 / 254 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 16 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 19 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -4560 / 240 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 20 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 2 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -388 / 194 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 24 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 15 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -2445 / 163 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 28 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 2 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -280 / 140 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 32 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 7 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -861 / 123 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 36 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 11 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -1210 / 110 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 40 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 6 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -594 / 99 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 44 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 6 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -540 / 90 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 48 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 23 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -1909 / 83 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 52 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 4 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -308 / 77 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 56 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 3 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -213 / 71 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 60 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 3 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -198 / 66 entries unfree-ed
      freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 64 byte objects:
      freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 14 empty slabs
      freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -868 / 62 entries unfree-ed

    • #6816
      Yotes
      Keymaster

      Thanks for letting us know. We will look into it.

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