Home › Forums › Suggestions › Creatures › Companions!
- This topic has 4 replies, 4 voices, and was last updated 10 years ago by Grey.
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December 6, 2014 at 6:16 pm #6292TrollacoasterParticipant
Players can obtain pets by crafting them, finding them or maybe buying them from NPCs that could be added into the game(The NPCs could essentially repair gear if a durability system is added, sell gear and other items, etc.) These Pets can be for cosmetic purposes or grant bonuses to a player such as granting movement speed or something like that. The creatures could be small little animals that float in the air next to you or something like that. Post some comments to make the idea better!
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December 7, 2014 at 3:49 am #6305VexusOoParticipant
+/- effects for companions
enable companions to find loot/items
beast riding companions: faster travel over land,sea,air
companions that can produce shields.
tanky, small titan companions that are slow but do alot of damage
small, orbital companions( binding of issac esk) that can attack/shoot with different elements and effects.
ghost type companions that can pass threw walls
companions that sacrifce themselves to heal you greatly.
companions that transform into your avatar to distract players/creatures
companions that glow, giving you a better radius of light versus the torch
companions that craft items when low on health/mana.
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December 7, 2014 at 4:33 am #6313TrollacoasterParticipant
^^^ Exactly what I meant. They could be help the player but in small ways that are still effective.
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December 8, 2014 at 10:13 pm #6426Patfor333Participant
There should be many uses for companions, but you can’t find them all in one.
There should be companions with wool you can harvest, milk you can harvest, excrement you can utilize, and more. There should be uses like carrying some items (all should be able to do this, some could carry more. You could increase their inventory as discussed here: http://oortonline.com/forums/topic/new-inventory-system-ideas-with-bags-and-carts/ ), defending you (all should be able to do this, some better than others. It would be great if you could put armor on companions), or even things like plowing a field. There should be special attributes in some species, such as glowing in the dark, producing paralyzing saliva (causing paralysis through bites), or even breathing fire.
An interesting idea would be inter species variability. This might be hard to implement but would be very cool. Within a species, each creature would have different health, stamina, strength, etc. If this existed, it would create many more reasons to breed your animals. There could be breeding to create very strong and sturdy defense animals. Really, you could further breed your companions to better do their tasks, or better do every task. It would be great if you could correctly breed for generations to the point of creating your companion that has better stats than any of its species in the wild.
With mounts, there should be a few kinds: land, water, and air. All water mounts would probably need to be amphibious, and air mounts should be able to walk and run on land. Land mounts would be the easiest to tame, water would be harder, and air would be the hardest. While the best land mount would be better than the worst air mount, the best air mount would be much better than the best land mount. Mounts should have their uses as any normal creature, but with the ability to ride them. You would know if your newly tamed creature is ride-able or not by checking it’s inventory/armor. If there is a slot for a saddle, it can be ridden.
The last thing I’ve thought of is more of a fantasy than an obtainable reality, but it’s a cool idea to play with. The idea is inter-species breeding. If you could take your tamed creature that produces wool and bred it with one that you can ride, you would create a new creature with a chance of having a mixture of its parents attributes and abilities. Possibly, this new creature could be mounted and would produce wool. This idea would fit into the game lore-wise, as on the main website it’s said: “Since the creation of Portals by The Oort, creatures from different worlds have been free to roam throughout the universe and breed.” I like the idea of taking your companions from different worlds and breeding them.
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December 8, 2014 at 11:59 pm #6438GreyMember
I think being able to train your companions would be cool teach them new skills and improve those skills.
Taming the beast would be interesting if not trained well it could defy you :3
as for how hard each one is I think that should be based on set temperament of the animal your taming maybe the devs could put in some kind of random temperament for each newly spawned animal and have it part of them. Because even with dogs or sheep or what ever they differ and are not all the same level to tame and train as others of the same type of animal.
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