How will building work after launch?

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    • #3782
      joseph
      Member

      I’ve have played several similar games who are also in development (kickstarter, steam early access). This one is the most fun because of the unlimited inventory and the fact that it is already multiplayer.

      So i’m wondering. Does anyone know if, after launch, there will still be servers where you don’t have to destroy the looks of the environment to build something? Are the plans to make building even more easy (put down rows of blocks, change block type, copy parts of buildings, …)?

    • #3786
      Toukon
      Member

      Nothing has been fully confirmed yet joseph but what you want can totally happen in the game…

      You could have a mining and resource world and then a building world.. so you get all your resources from the first world and go through a portal and build in the aesthetic world, not having to touch the environment at all!
      I know they also want to have like blueprints and stuff from what I have read from their website!

    • #4049
      Havok40k
      Participant

      A lot of those ideas could be added easily, although I doubt that the unlimited inventory is a planned feature. I think it’s here to help us test the game for now, but that does not rule out the possibility of creative worlds with inventories that do not transfer between worlds. If enough people want that option of game play, it might be added!
      I believe the core of the game will be survival/economy based, rather than creative free build mode.

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