Realistic Water, tsunamis, floods (suggestion)

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    • #2468
      Cirlex
      Member

      Hi, I got some suggestions. It might be a little difficult but I think it would be awesome.

      So my suggestion is realistic water.
      So when you grab a bucket from a small lake the lake will actually loose that water. Of course, if you take a bucket of water from a big ocean it wont really change anything. When you place the water in a hill it would flow down that hill.
      If the water flow to a hole that hole would get filled a bit.
      If you’ve played Starbound then you probably know what I mean.

      It would be cool if the rain was realistic. So that when the rain hits land it would come water there. In a rain storm it would naturally come small rivers down the hills. Also, in rainy worlds you might wanna make your house on a mountain. (floods, another suggestion.)

      Also, it would be awesome if there were waves in the ocean (and maybe even tsunamis in some worlds? :o).

      I’m sorry if there are any typos. English is not my native language.

    • #2486
      Grimoire
      Participant

      Can we have splashes too? Like the higher you fall into the water the splash would be bigger?

      And when creatures move on the top of the surface the water will move with you like in real life? That way players and creatures will effect the water?

    • #3116
      Master_Chill
      Participant

      I’m a big fan of this. For example, when you’re digging in a mountain and you stumble on a cavern filled with water, I’d like to see that water pour into your already existing rooms, and fill them up to the top, emptying the underwater lake a bit. This way, there’s actually a certain drowning danger when you stumble upon a cavern.

      Floods. Great idea. Every year or so it can pass with a season. But for that you’d need to have an active weathersystem, and I don’t know if they’ll implement that sort of stuff in here.

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