Release: 86 – Bug fixes

Home Forums News Release: 86 – Bug fixes

Viewing 2 reply threads
  • Author
    Posts
    • #5297
      tzdavefooks
      Keymaster

      Fixes:
      * Fix block lighting update on steam client leading to huge over-saturation and lighting not being removed when block lights were removed.
      * Fix geometry colour’s saturation variation on steam client.
      * Fix cloud shadows blacking out geometry on some hardware.
      * Added loading screen with “Cancel” button as a workaround for some servers never loading (server fix coming soon).

    • #5337
      JWaggz
      Member

      Woot! We experienced a lot of that light saturation bug on my stream. It was kinda fun though haha!

    • #5351
      Umajianu
      Member

      Hello, I am still experiencing a lot of light saturation even after the patch. Also, blocks do not provide any light downwards if embedded in the side of a wall for some reason.

      Appreciate all the work you guys are doing, really enjoying my time so far!
      Also, world is Lapas, if that matters.

Viewing 2 reply threads
  • You must be logged in to reply to this topic.