Release: 99 – Bug fixes

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    • #7989
      tzdavefooks
      Keymaster

      Fixes:
      * Don’t limit camera rotation to 30hz, should now be perfectly smooth looking around.
      * Fix incorrect sun lighting in some tall complex locations, e.g. in Lepker beacons.
      * Fix occasional incorrect local lighting at chunk boarders when moving to a new area.
      * Load chunks over HTTP. This should fix issues with chunks not loading.
      * Fix for a bug causing “Error 0 in World. WebSocket closed.” messages when changing worlds.
      * Fix for portals not loading on Windows.
      * Allow use of 3d-textures where supported to accelerate rendering effects (volumetric fog, weather particulate’s block-lighting).

    • #7990
      Hawkatom
      Member

      Thanks for the websocket closed fix, that one was annoying when working near portals and such ^_^

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