STICKY: Updates & Bug Fixes

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    • #3551
      Rob
      Participant

      We’ll be posting all the release notes here each time we update Oort Online.

      LATEST RELEASE NOTES:

      Tag:71 – August 12, 2014
      Fixes:
      * Decreased world loading time (optimized lighting calculations)

      Tag:70
      Fixes:
      * Decreased loading time (use typed array for the atlas texture data)

      Tag:69
      New Features:
      * Purple developers

      Fixes:
      * Vanishing chunks that reached high up in the world
      * Blocks at 255 not rendering
      * Fix for block lighting flashing during deltas
      * Fixed players not being able to play the game if the last world they were on has been shutdown
      * Fix for block lights causing WebWorker crash at the bottom of the world
      * Fix for player not able to move at startup
      * Fixed a cause of chunks not meshing

      Tag:68
      Fixes:
      * Shift click doesn’t work all the time
      * Not able to shift-walk to an edge and place a block on the side/underneath
      * Blinded by fog at (259.27, 34,75, 615.58)
      * Torches will float when you destroy terrain underneath them
      * Difficult to move from land to water
      * Portal meshing (other side not meshed)

    • #3580
      Rukio
      Member

      Awesome! An official bug list. Also woo on today’s server fix!

      Edit: Feel free to delete mine now.

      • This reply was modified 10 years, 4 months ago by Rukio.
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