There seem to be some strange visual glitches that occur at large render distances. Most notably some blocky lines that appear like after-effects of shadows.
This topic was modified 10 years, 1 month ago by Umajianu.
This topic was modified 10 years, 1 month ago by Umajianu.
The following link displays WoahSquidgy’s temple in the state it was in about a week ago,, with a block on top of the red pyramid, if I go near the building the top disappears, but from a distance I keep seeing it.
This reply was modified 10 years, 1 month ago by Dudge Dude.
This reply was modified 10 years, 1 month ago by Dudge Dude.
This reply was modified 10 years, 1 month ago by Dudge Dude.
This reply was modified 10 years, 1 month ago by Dudge Dude.
Which world is that on?
We are fixing a bug that stopped the lower level of detail meshes form updating – ie you will see out of date things further away.