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Tagged: world_builder
- This topic has 10 replies, 4 voices, and was last updated 10 years ago by
Thorbjorn.
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December 3, 2014 at 10:31 am #6127
Thorbjorn
MemberI am not quite sure if this should be here or in the backer forum, but here i go:
– Make it possible to define a maximum amount of biomes and trees, rocks, ores and such (This way you should be able to makes super rare areas, plants and ores. you would also be able to one single forest in a world or making a giant mountain that maybe could be what defines the world)
– Add subbiomes as a thing, This should make it possible to make special terrain that only spawns in a specific biome (This should make it easier to make things that differs from the noise)
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December 24, 2014 at 2:15 pm #7025
Thorbjorn
MemberMore stuff:
– A minimum y that can be set on substrata
– (If subbiomes are added) a minimum an maximum y on subbiomes which should make it possible to have underground subbiomes.
– A maximum y on caves
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December 25, 2014 at 11:01 am #7037
Zouls
ParticipantAllow people to use RGB scale so you can paint any wood/leaf/rock any color that way the worlds are going to look way more different than using the pre determined color set atm
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January 8, 2015 at 2:43 pm #7404
Thorbjorn
MemberIt seems there is quite a big difference between the noise you make for caves and the caves you get from it. Is that intentional?
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February 4, 2015 at 7:55 pm #7998
Bootlegger
MemberAn in editor notepad/post-it type annotations feature. For attathing to individual title bars. I too often forget what I did three sliders ago. With a feature like this I could keeps notes on my whys and trys. Also this would allow one to annotate placeholders.
Would definately like a max y on caves or even a cave pane specific height map.
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This reply was modified 10 years, 1 month ago by
Bootlegger.
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This reply was modified 10 years, 1 month ago by
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February 4, 2015 at 11:45 pm #8000
Bootlegger
MemberI would also like to see substrate and strata as world wide options in addition the the biome level, like caves.
I like to have waves of strata replacing other waves with specialty blocks (ores).
Fewer white block representations would be awesome. I currently use glowstone (bright yellow) so I can have a visual of these occurrences. Just gotta remember to switch them to the intended block. -
February 5, 2015 at 9:29 am #8009
adamlangridge
ParticipantImpressive!
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February 5, 2015 at 2:06 pm #8022
Bootlegger
MemberThis is supposed to be a reply to Thorbjorn’s cave noise issue, post 7404 above.
It seems as if their representations are reversed, though not for all biomes.
This is caves pane..
and what should be deposited world with caves..
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This reply was modified 10 years, 1 month ago by
Bootlegger.
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This reply was modified 10 years, 1 month ago by
Bootlegger.
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This reply was modified 10 years, 1 month ago by
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February 5, 2015 at 2:19 pm #8025
Bootlegger
MemberTo quote Dylan the ConflictNerd. “This is seriously powerful tech!”
Perhaps then, as an add-on to Oort Online, hand holding is never your intention.My request, as some noise don’t seem to work with all functions, perhaps an ‘acceptable usage’ highlights border on cells that work together. ex. I am working with bushes, I select the bush pane and the Perlin Noise 2d option in the far left selection ‘highlights’ as an acceptable and usable noise.
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