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  • in reply to: Tiered Item Refinement. #5752
    Azraile
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    Some ideas (will as more)

    Wood planks

    Tier 1: copping block – uses axes
    Tier 2: log cutter – uses blade/edge/weapon part?
    Tier 3: cutting table – uses saw blade
    Tier 4: steam powered cutting table – uses saw blade and attached steam pump/sorce

    Fabric

    Tier 1: manually – uses spindle
    Tier 2: loom – use wood lomb wand
    Tier 3: mechanical loom – uses metal wand and attached steam pump/sorce

    Metal working
    All variations of a forge – requires fuel uses fluids (water, perhaps potions for primitive enchanting)

    Gem cutter
    Much of the same – requires magnification uses chisel

    You could have some refinement methods that only have one tier but get higher tiers of quality by adding items that instead of some enhancement, when put in they disappear and are added to the table knocking it up a tier like say:

    Alchemist table
    Alchemist table with mortar and pestle
    Alchemist table with mortar, pestle, and calcinatior
    Ect ect ect

    Or

    Gem cutters table
    Hem cutters table with magnifying lens, and grinder
    Gem cutters table with magnifying lens, grinder, and lapidary
    Ect ect ect

    More than one form of refinement per item could be posable too depending to what you take it too

    Say: grass

    You take grass to alchemical refinement you get powder and seeds
    You take grass to a grinder or some such you get mulch and seeds
    You take grass to an exstracter of some sort you get a pore quality bio fuel

    Or… Raw gemstones

    Taken to a gemcuter you get cut stones and gem dust
    Taken to a glass cutter you get a crystal lense and gem fragments/dust
    Taken to a forge you get crestel edge/blades and gem dust

    Wood…

    Taken to a cutter you get planks an sawdust
    Taken to a carver you get decritive blocks and kindling
    Taken to an exstractor of some sort you get britle wood (only good for crude tools and fire) and sap

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