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  • in reply to: Problems with Oort Online – Help here! #7224
    ConanOLion
    Participant

    After fiddling, I discovered that my issue was taking the game out of full screen. Not sure why, but I hope that helps..

    Edit: After more fiddling, I fixed the problem by turning off read only on the executable and maximizing the program from the taskbar. This way was much easier than resetting my computer. Going to keep fiddling and see what else I can figure out.

    • This reply was modified 9 years, 12 months ago by ConanOLion.
    in reply to: Problems with Oort Online – Help here! #7221
    ConanOLion
    Participant

    No idea what the issue was, but it probably consisted of me doing something stupid without noticing. In any case, the issue is fixed.

    By reset my computer, I mean wiped my hard drive and reinstalled windows.

    in reply to: Problems with Oort Online – Help here! #7211
    ConanOLion
    Participant

    Well, I wanted this to work quite bad. So… I completely reset my computer. It works now. Thank you very much for all the help.
    -Matthew

    in reply to: Problems with Oort Online – Help here! #7139
    ConanOLion
    Participant

    The monitor and the controller didn’t change anything. Could it really be a setup error if it had been working previously?

    in reply to: Problems with Oort Online – Help here! #7136
    ConanOLion
    Participant

    Windows 8.1
    Intel i5-3210M CPU 2.5Ghz processor
    4gb ram
    64bit architecture
    Intel HD graphics 4000 video card:
    1824mb total available vram
    128mb dedicated video memory
    1696 shared system memory
    driver version 10.18.10.3621
    I have 2 monitors currently set up
    one monitor being 1440×900 and the other being 1600×900
    I am currently using a logitech gamepad controller
    No antivirus is on my computer and windows firewall is disabled. I prefer to manually take care of viruses.

    I use my computer for everything but mainly gaming. It is not a development machine. I am running the default .net runtime

    Yes. The 64 bit version can load the game normally but crashes while loading chunks. the 32 bit version doesn’t load any window at all

    Thank you very much for all this help. It’s greatly appreciated.

    • This reply was modified 9 years, 12 months ago by ConanOLion.
    in reply to: Problems with Oort Online – Help here! #7130
    ConanOLion
    Participant

    I’m at a loss. I reinstalled the game multiple times. I was under the impression that reinstalling a steam game keeps the files the exact same as they were at the uninstall. If that’s the case, it could be the problem, but I don’t know how to get a clean copy.
    Also, here are the new debug logs.
    javascriptengine_v8.cpp(581): (turbulenz::ArrayBufferAllocator::ArrayBufferAllocator)Creating 14 fast allocators
    tasks.cpp(17): (Tasks::Initialize)Initializing TBB task scheduler. 5 threads
    turbulenz.cpp(107): (turbulenz::Turbulenz::StaticInitialize)Enabling ENGINELOG
    standalone.cpp(142): (turbulenz::oortonline::GameCodeStaticInitialize) –> ENTERED FUNCTION
    standalone.cpp(143): (turbulenz::oortonline::GameCodeStaticInitialize)GameCodeStaticInitialize
    standalone.cpp(65): (turbulenz::oortonline::GameCode::StaticInitialize)STATIC INIT (TEMPLATE): GameCode
    standalone.cpp(-1): (turbulenz::oortonline::GameCodeStaticInitialize) <– LEAVING FUNCTION
    javascriptengine_v8.h(3470): (turbulenz::internal::V8TypeInitializeStatic) –> ENTERED FUNCTION
    javascriptengine_v8.h(-1): (turbulenz::internal::V8TypeInitializeStatic) <– LEAVING FUNCTION
    nativeplatform_steam.cpp(30): (turbulenz::NativePlatform::SteamInitialize) –> ENTERED FUNCTION
    nativeplatform_steam.cpp(36): (turbulenz::NativePlatform::SteamInitialize)SteamServices::Initialize returned true
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamInitialize) <– LEAVING FUNCTION
    steam.cpp(252): (turbulenz::SteamServices::GetUserDataDirectory) –> ENTERED FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <– LEAVING FUNCTION
    standaloneplatformreaders.cpp(622): (turbulenz::StandalonePlatform::SetHttpCachePath)HttpCache: enabled (C:\Program Files (x86)\Steam\userdata\58826244\324510\local\static-cache)
    steam.cpp(252): (turbulenz::SteamServices::GetUserDataDirectory) –> ENTERED FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <– LEAVING FUNCTION
    standalone.cpp(158): (turbulenz::oortonline::GameCodeInitialize) –> ENTERED FUNCTION
    javascriptengine_v8.h(2252): (turbulenz::JavaScriptEngine::CreateWrappedObject) –> ENTERED FUNCTION
    javascriptengine_v8.h(2283): (turbulenz::JavaScriptEngine::CreateWrappedObject)new Wrapped: 086F5498
    javascriptengine_v8.h(2317): (turbulenz::JavaScriptEngine::CreateWrappedObject)Created Wrapped (oortonline::GameCode): 086F5498
    javascriptengine_v8.h(-1): (turbulenz::JavaScriptEngine::CreateWrappedObject) <– LEAVING FUNCTION
    javascriptengine_v8.h(2252): (turbulenz::JavaScriptEngine::CreateWrappedObject) –> ENTERED FUNCTION
    javascriptengine_v8.h(2283): (turbulenz::JavaScriptEngine::CreateWrappedObject)new Wrapped: 086EB708
    javascriptengine_v8.h(2317): (turbulenz::JavaScriptEngine::CreateWrappedObject)Created Wrapped (WebWorker): 086EB708
    javascriptengine_v8.h(-1): (turbulenz::JavaScriptEngine::CreateWrappedObject) <– LEAVING FUNCTION
    standalone.cpp(-1): (turbulenz::oortonline::GameCodeInitialize) <– LEAVING FUNCTION
    engine.cpp(616): (turbulenz::StandaloneEngine::GetAndResolveLaunchURL)Using launch url: https://ga.me/games/oortonline-preview/play
    uriutils.cpp(311): (turbulenz::DecomposedURL::Initialize)URL https://ga.me/games/oortonline-preview/play:
    uriutils.cpp(312): (turbulenz::DecomposedURL::Initialize) url : https://ga.me/games/oortonline-preview/play
    uriutils.cpp(313): (turbulenz::DecomposedURL::Initialize) file_root :
    uriutils.cpp(314): (turbulenz::DecomposedURL::Initialize) game_slug : oortonline-preview
    uriutils.cpp(315): (turbulenz::DecomposedURL::Initialize) game_slug_and_version : oortonline-preview
    uriutils.cpp(316): (turbulenz::DecomposedURL::Initialize) use_http : true
    uriutils.cpp(317): (turbulenz::DecomposedURL::Initialize) http_protocol : https
    uriutils.cpp(318): (turbulenz::DecomposedURL::Initialize) http_server : ga.me
    uriutils.cpp(319): (turbulenz::DecomposedURL::Initialize) http_port : 443
    uriutils.cpp(320): (turbulenz::DecomposedURL::Initialize) http_server_root : https://ga.me
    uriutils.cpp(321): (turbulenz::DecomposedURL::Initialize) http_server_path : /games/oortonline-preview/
    uriutils.cpp(322): (turbulenz::DecomposedURL::Initialize) http_site : gamesite
    uriutils.cpp(323): (turbulenz::DecomposedURL::Initialize) http_multiplayer_session:
    uriutils.cpp(324): (turbulenz::DecomposedURL::Initialize) http_hub_project_version:
    steam.cpp(994): (turbulenz::SteamServices::GetUserID) –> ENTERED FUNCTION
    steam.cpp(1002): (turbulenz::SteamServices::GetUserID)user id: 76561198019091972
    steam.cpp(-1): (turbulenz::SteamServices::GetUserID) <– LEAVING FUNCTION
    steam.cpp(881): (turbulenz::SteamServices::GetAuthSessionTicket) –> ENTERED FUNCTION
    steam.cpp(912): (turbulenz::SteamServices::GetAuthSessionTicket)Got auth token (234 bytes)
    steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicket) <– LEAVING FUNCTION
    steam.cpp(806): (turbulenz::SteamServices::UserStatsReceivedCB)got stats
    steam.cpp(963): (turbulenz::SteamServices::GetAuthSessionTicketResponseCB) –> ENTERED FUNCTION
    steam.cpp(944): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) –> ENTERED FUNCTION
    steam.cpp(949): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks)making callback (true) …
    steam.cpp(-1): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) <– LEAVING FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicketResponseCB) <– LEAVING FUNCTION
    engine.cpp(1673): (turbulenz::StandaloneEngine::DownloadCode)GameCodeURL : https://d36kx37nk0bz9z.cloudfront.net/UmphmIBEptbV_zL9/j/-QF6T2z2ONz5Pg6wX8XGUow-ExVrglDvtpzcqGfdIE5c28d.tzo
    engine.cpp(1674): (turbulenz::StandaloneEngine::DownloadCode)GameCodeForceCache: true
    engine.cpp(1700): (turbulenz::StandaloneEngine::RunCode)Code data is .tzo
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: standalone startup…
    turbulenz.cpp(775): (turbulenz::Turbulenz::SetProperty)VMath object set. MathDevice will be overridden.
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: multiplayer.session.join
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: StandaloneBridge._initialize: starting.
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: _initialize: calling _handleFetchStoreMeta to prime meta data
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeHandleFetchStoreMetaFn: enter
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/items/read/oortonline-preview
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/currency-list
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: checkMetaAndNative: not ready (metaReady: false, nativeReady: true)
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: StandaloneBridge._initialize: finished init
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: config.set
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: config.request()
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeHandleConfigRequestFn: enter
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: emitting: config.set, {“mode”:”plugin”}
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.response
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.start
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.end
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.start
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.end
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onCurrencyInfoFn: got currency: {“currencyName”:”US Dollar”,”alphabeticCode”:”USD”,”numericCode”:840,”minorUnitPrecision”:2}
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onStoreItemsFn: got item data: {“items”:{},”resources”:{}}
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: no listener for store.meta.v2 adding to pending list
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onMetaReadyFn: meta data is ready
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases …
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases …
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
    networkdevice.cpp(224): (turbulenz::NetworkDevice::Initialize)certificate path: C:\Program Files (x86)\Steam\steamapps\common\Oort Online\ca-bundle.crt
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: game.session.created(d7beb76302dd7e0803fa9e54)
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: _handleGameSessionCreated: id: d7beb76302dd7e0803fa9e54
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone – fake worker
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Using standalone worker[object Object]
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: MeshWorkerManager onMessage WORKER_CREATED
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WORKER_CREATED
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: transferableObjectsSupported = false
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WebWorker ready
    win32entry.cpp(221): (turbulenz::Win32NativeEngine::~Win32NativeEngine)Destroying
    engine.cpp(182): (turbulenz::StandaloneEngine::Shutdown)Exiting turbulenz
    standalone.cpp(200): (turbulenz::oortonline::GameCodeShutdown) –> ENTERED FUNCTION
    standalone.cpp(201): (turbulenz::oortonline::GameCodeShutdown)GameCodeShutdown
    standalone.cpp(-1): (turbulenz::oortonline::GameCodeShutdown) <– LEAVING FUNCTION
    engine.cpp(192): (turbulenz::StandaloneEngine::Shutdown)calling TurbulenzEngine.onunload
    platform.cpp(370): (turbulenz::Platform::ShutdownAllTasks)shutting down tasks …
    javascriptengine_v8.cpp(2323): (turbulenz::JavaScriptEngine::V8GetStackTrace)2 frames
    javascriptengine_v8.cpp(2332): (turbulenz::JavaScriptEngine::V8GetStackTrace) 0 – line 952 : Ig.shutdown
    javascriptengine_v8.cpp(2332): (turbulenz::JavaScriptEngine::V8GetStackTrace) 1 – line 2787 : TurbulenzEngine.onunload
    standalonejsengine.cpp(37): (turbulenz::StandaloneJSEngine::DoReportException)!! ERROR : bad arguments to clearTimeout
    [0]oortonline-preview:952 – Ig.shutdown
    [1]oortonline-preview:2787 – TurbulenzEngine.onunload

    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: game.session.destroyed(d7beb76302dd7e0803fa9e54)
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: emit: no bridge handler for signal: game.session.destroyed
    engine.cpp(197): (turbulenz::StandaloneEngine::Shutdown)remaining object counts
    javascriptengine_v8.cpp(2388): (turbulenz::JavaScriptEngine::DumpObjectCounts)Object Counts:
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) LocalStorage – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) XMLHttpRequestObject – 5
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) KeyCodeMap – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Texture – 19
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) IndexBuffer – 3
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Semantics – 9
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) VertexWriteIterator – 6
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) TechniqueParameters – 9
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Shader – 5
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) IndexWriteIterator – 2
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Technique – 11
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) VertexBuffer – 7
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DataView – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Sound – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) NetworkDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) PadCodeMap – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) MouseCodeMap – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) InputDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) PhysicsDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Turbulenz – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) SoundDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) GraphicsDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) WebWorker – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) oortonline::GameCode – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) NativePlatform – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) WindowObject – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DocumentObject – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) ConsoleObject – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DynamicTestObject – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) StaticTestObject – 1
    engine.cpp(201): (turbulenz::StandaloneEngine::Shutdown)Global objects removal
    engine.cpp(219): (turbulenz::StandaloneEngine::Shutdown)turbulenzjsengine shutdown
    javascriptengine_v8.h(2014): (turbulenz::Wrapped<class turbulenz::oortonline::GameCode>::V8WeakReferenceCallback) –> ENTERED FUNCTION
    javascriptengine_v8.h(-1): (turbulenz::Wrapped<class turbulenz::oortonline::GameCode>::V8WeakReferenceCallback) <– LEAVING FUNCTION
    meshworker.cpp(409): (turbulenz::oortonline::MeshWorker::PollTasks)Exited MeshWorker.
    nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
    steam.cpp(166): (turbulenz::SteamServices::Shutdown) –> ENTERED FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::Shutdown) <– LEAVING FUNCTION
    steam.cpp(166): (turbulenz::SteamServices::Shutdown) –> ENTERED FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::Shutdown) <– LEAVING FUNCTION
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
    javascriptengine_v8.h(2014): (turbulenz::Wrapped<class turbulenz::oortonline::WebWorker>::V8WeakReferenceCallback) –> ENTERED FUNCTION
    javascriptengine_v8.h(-1): (turbulenz::Wrapped<class turbulenz::oortonline::WebWorker>::V8WeakReferenceCallback) <– LEAVING FUNCTION
    javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 3 objects
    nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
    javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 0 objects
    javascriptengine_v8.cpp(1054): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Giving up.
    javascriptengine_v8.cpp(1266): (turbulenz::JavaScriptEngine::Shutdown)Custom shutdown …
    nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
    javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 5 objects
    nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
    javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 0 objects
    javascriptengine_v8.cpp(1054): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Giving up.
    javascriptengine_v8.cpp(1273): (turbulenz::JavaScriptEngine::Shutdown)Failed to collect all Wrapped objects …
    engine.cpp(222): (turbulenz::StandaloneEngine::Shutdown)turbulenz static release
    engine.cpp(225): (turbulenz::StandaloneEngine::Shutdown)delete platform
    engine.cpp(229): (turbulenz::StandaloneEngine::Shutdown)delete jsengine
    engine.cpp(233): (turbulenz::StandaloneEngine::Shutdown)static shutdown …
    standalone.cpp(150): (turbulenz::oortonline::GameCodeStaticShutdown) –> ENTERED FUNCTION
    standalone.cpp(151): (turbulenz::oortonline::GameCodeStaticShutdown)GameCodeStaticShutdown
    standalone.cpp(72): (turbulenz::oortonline::GameCode::StaticRelease)STATIC SHUTDOWN (TEMPLATE): GameCode
    standalone.cpp(-1): (turbulenz::oortonline::GameCodeStaticShutdown) <– LEAVING FUNCTION
    httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(0DE3B018)
    httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(0DD90048)
    httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(087230F8)
    engine.cpp(251): (turbulenz::StandaloneEngine::Shutdown)Shutdown done
    freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 12 byte objects:
    freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 1 empty slabs
    freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -254 / 254 entries unfree-ed
    freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 16 byte objects:
    freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 1 empty slabs
    freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -240 / 240 entries unfree-ed

    Edit: the game window never shows up. When I launch the game, the steam window pops up saying “Launching Oort Online” and then the game’s icon shows up in my taskbar. That’s where it stops. Hovering over the icon doesn’t give a preview of the game like it should, there i definitely no window starting.

    • This reply was modified 9 years, 12 months ago by ConanOLion.
    in reply to: Problems with Oort Online – Help here! #7099
    ConanOLion
    Participant

    The standard version is still giving me the original problem. Is there any sort of console that I can open to watch whats going wrong in the loading process? Any crash reports?

    in reply to: Problems with Oort Online – Help here! #7097
    ConanOLion
    Participant

    I bought a new mouse yesterday. That is when the problem started. The game however did work after 2 sessions with the new mouse. I really don’t see how a mouse could affect this at all in any case.
    Using the 64bit beta did show improvement. The game window showed up but crashed when loading chunks.

    in reply to: Problems with Oort Online – Help here! #7094
    ConanOLion
    Participant

    javascriptengine_v8.cpp(581): (turbulenz::ArrayBufferAllocator::ArrayBufferAllocator)Creating 14 fast allocators
    tasks.cpp(17): (Tasks::Initialize)Initializing TBB task scheduler. 5 threads
    turbulenz.cpp(107): (turbulenz::Turbulenz::StaticInitialize)Enabling ENGINELOG
    standalone.cpp(142): (turbulenz::oortonline::GameCodeStaticInitialize) –> ENTERED FUNCTION
    standalone.cpp(143): (turbulenz::oortonline::GameCodeStaticInitialize)GameCodeStaticInitialize
    standalone.cpp(65): (turbulenz::oortonline::GameCode::StaticInitialize)STATIC INIT (TEMPLATE): GameCode
    standalone.cpp(-1): (turbulenz::oortonline::GameCodeStaticInitialize) <– LEAVING FUNCTION
    javascriptengine_v8.h(3470): (turbulenz::internal::V8TypeInitializeStatic) –> ENTERED FUNCTION
    javascriptengine_v8.h(-1): (turbulenz::internal::V8TypeInitializeStatic) <– LEAVING FUNCTION
    nativeplatform_steam.cpp(30): (turbulenz::NativePlatform::SteamInitialize) –> ENTERED FUNCTION
    nativeplatform_steam.cpp(36): (turbulenz::NativePlatform::SteamInitialize)SteamServices::Initialize returned true
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamInitialize) <– LEAVING FUNCTION
    steam.cpp(252): (turbulenz::SteamServices::GetUserDataDirectory) –> ENTERED FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <– LEAVING FUNCTION
    standaloneplatformreaders.cpp(622): (turbulenz::StandalonePlatform::SetHttpCachePath)HttpCache: enabled (C:\Program Files (x86)\Steam\userdata\58826244\324510\local\static-cache)
    steam.cpp(252): (turbulenz::SteamServices::GetUserDataDirectory) –> ENTERED FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::GetUserDataDirectory) <– LEAVING FUNCTION
    standalone.cpp(158): (turbulenz::oortonline::GameCodeInitialize) –> ENTERED FUNCTION
    javascriptengine_v8.h(2252): (turbulenz::JavaScriptEngine::CreateWrappedObject) –> ENTERED FUNCTION
    javascriptengine_v8.h(2283): (turbulenz::JavaScriptEngine::CreateWrappedObject)new Wrapped: 0852BCA8
    javascriptengine_v8.h(2317): (turbulenz::JavaScriptEngine::CreateWrappedObject)Created Wrapped (oortonline::GameCode): 0852BCA8
    javascriptengine_v8.h(-1): (turbulenz::JavaScriptEngine::CreateWrappedObject) <– LEAVING FUNCTION
    javascriptengine_v8.h(2252): (turbulenz::JavaScriptEngine::CreateWrappedObject) –> ENTERED FUNCTION
    javascriptengine_v8.h(2283): (turbulenz::JavaScriptEngine::CreateWrappedObject)new Wrapped: 085310B0
    javascriptengine_v8.h(2317): (turbulenz::JavaScriptEngine::CreateWrappedObject)Created Wrapped (WebWorker): 085310B0
    javascriptengine_v8.h(-1): (turbulenz::JavaScriptEngine::CreateWrappedObject) <– LEAVING FUNCTION
    standalone.cpp(-1): (turbulenz::oortonline::GameCodeInitialize) <– LEAVING FUNCTION
    engine.cpp(616): (turbulenz::StandaloneEngine::GetAndResolveLaunchURL)Using launch url: https://ga.me/games/oortonline-preview/play
    uriutils.cpp(311): (turbulenz::DecomposedURL::Initialize)URL https://ga.me/games/oortonline-preview/play:
    uriutils.cpp(312): (turbulenz::DecomposedURL::Initialize) url : https://ga.me/games/oortonline-preview/play
    uriutils.cpp(313): (turbulenz::DecomposedURL::Initialize) file_root :
    uriutils.cpp(314): (turbulenz::DecomposedURL::Initialize) game_slug : oortonline-preview
    uriutils.cpp(315): (turbulenz::DecomposedURL::Initialize) game_slug_and_version : oortonline-preview
    uriutils.cpp(316): (turbulenz::DecomposedURL::Initialize) use_http : true
    uriutils.cpp(317): (turbulenz::DecomposedURL::Initialize) http_protocol : https
    uriutils.cpp(318): (turbulenz::DecomposedURL::Initialize) http_server : ga.me
    uriutils.cpp(319): (turbulenz::DecomposedURL::Initialize) http_port : 443
    uriutils.cpp(320): (turbulenz::DecomposedURL::Initialize) http_server_root : https://ga.me
    uriutils.cpp(321): (turbulenz::DecomposedURL::Initialize) http_server_path : /games/oortonline-preview/
    uriutils.cpp(322): (turbulenz::DecomposedURL::Initialize) http_site : gamesite
    uriutils.cpp(323): (turbulenz::DecomposedURL::Initialize) http_multiplayer_session:
    uriutils.cpp(324): (turbulenz::DecomposedURL::Initialize) http_hub_project_version:
    steam.cpp(994): (turbulenz::SteamServices::GetUserID) –> ENTERED FUNCTION
    steam.cpp(1002): (turbulenz::SteamServices::GetUserID)user id: 76561198019091972
    steam.cpp(-1): (turbulenz::SteamServices::GetUserID) <– LEAVING FUNCTION
    steam.cpp(881): (turbulenz::SteamServices::GetAuthSessionTicket) –> ENTERED FUNCTION
    steam.cpp(912): (turbulenz::SteamServices::GetAuthSessionTicket)Got auth token (234 bytes)
    steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicket) <– LEAVING FUNCTION
    steam.cpp(806): (turbulenz::SteamServices::UserStatsReceivedCB)got stats
    steam.cpp(963): (turbulenz::SteamServices::GetAuthSessionTicketResponseCB) –> ENTERED FUNCTION
    steam.cpp(944): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) –> ENTERED FUNCTION
    steam.cpp(949): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks)making callback (true) …
    steam.cpp(-1): (turbulenz::SteamServices::AuthSessionTicketMakeCallbacks) <– LEAVING FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::GetAuthSessionTicketResponseCB) <– LEAVING FUNCTION
    engine.cpp(1673): (turbulenz::StandaloneEngine::DownloadCode)GameCodeURL : https://d36kx37nk0bz9z.cloudfront.net/UmphmIBEptbV_zL9/j/-QF6T2z2ONz5Pg6wX8XGUow-ExVrglDvtpzcqGfdIE5c28d.tzo
    engine.cpp(1674): (turbulenz::StandaloneEngine::DownloadCode)GameCodeForceCache: true
    engine.cpp(1700): (turbulenz::StandaloneEngine::RunCode)Code data is .tzo
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: standalone startup…
    turbulenz.cpp(775): (turbulenz::Turbulenz::SetProperty)VMath object set. MathDevice will be overridden.
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: multiplayer.session.join
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: StandaloneBridge._initialize: starting.
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: _initialize: calling _handleFetchStoreMeta to prime meta data
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeHandleFetchStoreMetaFn: enter
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/items/read/oortonline-preview
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: url: /api/v1/store/currency-list
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeAjaxFn: method: GET
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: checkMetaAndNative: not ready (metaReady: false, nativeReady: true)
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: StandaloneBridge._initialize: finished init
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: config.set
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: config.request()
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeHandleConfigRequestFn: enter
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: emitting: config.set, {“mode”:”plugin”}
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.response
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.start
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.sync.end
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.start
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeOnFn: setting callback for signal: bridgeservices.offline.end
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onCurrencyInfoFn: got currency: {“currencyName”:”US Dollar”,”alphabeticCode”:”USD”,”numericCode”:840,”minorUnitPrecision”:2}
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onStoreItemsFn: got item data: {“items”:{},”resources”:{}}
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitToGameFn: no listener for store.meta.v2 adding to pending list
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onMetaReadyFn: meta data is ready
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: nativeOnReadyFn: ready: true
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases …
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: checkMetaAndNative: meta and native ready
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: onMetaAndNativeReady: all ready. consuming purchases …
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: nativePurchasesQueryFn: 0 nativePurchases: []
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: 0 purchases remaining
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/P: _consumeExistingNativePurchases: finished
    networkdevice.cpp(224): (turbulenz::NetworkDevice::Initialize)certificate path: C:\Program Files (x86)\Steam\steamapps\common\Oort Online\ca-bundle.crt
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: game.session.created(58a9b76302dd7e08d15e9e54)
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: _handleGameSessionCreated: id: 58a9b76302dd7e08d15e9e54
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone – fake worker
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: Using standalone worker[object Object]
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: MeshWorkerManager onMessage WORKER_CREATED
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WORKER_CREATED
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: transferableObjectsSupported = false
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: WebWorker ready
    win32entry.cpp(221): (turbulenz::Win32NativeEngine::~Win32NativeEngine)Destroying
    engine.cpp(182): (turbulenz::StandaloneEngine::Shutdown)Exiting turbulenz
    standalone.cpp(200): (turbulenz::oortonline::GameCodeShutdown) –> ENTERED FUNCTION
    standalone.cpp(201): (turbulenz::oortonline::GameCodeShutdown)GameCodeShutdown
    standalone.cpp(-1): (turbulenz::oortonline::GameCodeShutdown) <– LEAVING FUNCTION
    engine.cpp(192): (turbulenz::StandaloneEngine::Shutdown)calling TurbulenzEngine.onunload
    platform.cpp(370): (turbulenz::Platform::ShutdownAllTasks)shutting down tasks …
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: turbulenzBridgeEmitFn: game.session.destroyed(58a9b76302dd7e08d15e9e54)
    consoleobject.cpp(272): (turbulenz::ConsoleObject::LogCB)CONSOLE LOG: standalone/L: emit: no bridge handler for signal: game.session.destroyed
    engine.cpp(197): (turbulenz::StandaloneEngine::Shutdown)remaining object counts
    javascriptengine_v8.cpp(2388): (turbulenz::JavaScriptEngine::DumpObjectCounts)Object Counts:
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) LocalStorage – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) XMLHttpRequestObject – 2
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) RenderTarget – 2
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Shader – 20
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) IndexBuffer – 5
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) VertexWriteIterator – 7
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Semantics – 16
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) IndexWriteIterator – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Technique – 52
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) TechniqueParameters – 67
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) KeyCodeMap – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Texture – 93
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) VertexBuffer – 11
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Source – 100
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DataView – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Sound – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) NetworkDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) PadCodeMap – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) MouseCodeMap – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) InputDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) PhysicsDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) Turbulenz – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) SoundDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) GraphicsDevice – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) WebWorker – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) oortonline::GameCode – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) NativePlatform – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) WindowObject – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DocumentObject – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) ConsoleObject – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) DynamicTestObject – 1
    javascriptengine_v8.cpp(2396): (turbulenz::JavaScriptEngine::DumpObjectCounts) StaticTestObject – 1
    engine.cpp(201): (turbulenz::StandaloneEngine::Shutdown)Global objects removal
    engine.cpp(219): (turbulenz::StandaloneEngine::Shutdown)turbulenzjsengine shutdown
    javascriptengine_v8.h(2014): (turbulenz::Wrapped<class turbulenz::oortonline::GameCode>::V8WeakReferenceCallback) –> ENTERED FUNCTION
    javascriptengine_v8.h(-1): (turbulenz::Wrapped<class turbulenz::oortonline::GameCode>::V8WeakReferenceCallback) <– LEAVING FUNCTION
    meshworker.cpp(409): (turbulenz::oortonline::MeshWorker::PollTasks)Exited MeshWorker.
    nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
    steam.cpp(166): (turbulenz::SteamServices::Shutdown) –> ENTERED FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::Shutdown) <– LEAVING FUNCTION
    steam.cpp(166): (turbulenz::SteamServices::Shutdown) –> ENTERED FUNCTION
    steam.cpp(-1): (turbulenz::SteamServices::Shutdown) <– LEAVING FUNCTION
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
    javascriptengine_v8.h(2014): (turbulenz::Wrapped<class turbulenz::oortonline::WebWorker>::V8WeakReferenceCallback) –> ENTERED FUNCTION
    javascriptengine_v8.h(-1): (turbulenz::Wrapped<class turbulenz::oortonline::WebWorker>::V8WeakReferenceCallback) <– LEAVING FUNCTION
    javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 51 objects
    nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
    javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 0 objects
    javascriptengine_v8.cpp(1054): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Giving up.
    javascriptengine_v8.cpp(1266): (turbulenz::JavaScriptEngine::Shutdown)Custom shutdown …
    nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
    javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 5 objects
    nativeplatform_steam.cpp(57): (turbulenz::NativePlatform::SteamShutdown) –> ENTERED FUNCTION
    nativeplatform_steam.cpp(-1): (turbulenz::NativePlatform::SteamShutdown) <– LEAVING FUNCTION
    javascriptengine_v8.cpp(1051): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Released 0 objects
    javascriptengine_v8.cpp(1054): (turbulenz::JavaScriptEngine::CollectAllWrappedObjects)Giving up.
    javascriptengine_v8.cpp(1273): (turbulenz::JavaScriptEngine::Shutdown)Failed to collect all Wrapped objects …
    engine.cpp(222): (turbulenz::StandaloneEngine::Shutdown)turbulenz static release
    engine.cpp(225): (turbulenz::StandaloneEngine::Shutdown)delete platform
    engine.cpp(229): (turbulenz::StandaloneEngine::Shutdown)delete jsengine
    engine.cpp(233): (turbulenz::StandaloneEngine::Shutdown)static shutdown …
    standalone.cpp(150): (turbulenz::oortonline::GameCodeStaticShutdown) –> ENTERED FUNCTION
    standalone.cpp(151): (turbulenz::oortonline::GameCodeStaticShutdown)GameCodeStaticShutdown
    standalone.cpp(72): (turbulenz::oortonline::GameCode::StaticRelease)STATIC SHUTDOWN (TEMPLATE): GameCode
    standalone.cpp(-1): (turbulenz::oortonline::GameCodeStaticShutdown) <– LEAVING FUNCTION
    httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(0DA3ED20)
    httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(0DA0B008)
    httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(0855D020)
    httprequest.cpp(204): (turbulenz::ConnectionPool::CURLConnection::~CURLConnection)cleanup(115C4C90)
    engine.cpp(251): (turbulenz::StandaloneEngine::Shutdown)Shutdown done
    freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 12 byte objects:
    freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 1 empty slabs
    freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -254 / 254 entries unfree-ed
    freelist.h(606): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy)At shutdown, Slab for 16 byte objects:
    freelist.h(608): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) 0 full, 1 active, 1 empty slabs
    freelist.h(615): (turbulenz::FreeList<class turbulenz::DynamicSlab>::Destroy) -240 / 240 entries unfree-ed

    in reply to: Problems with Oort Online – Help here! #7092
    ConanOLion
    Participant

    I purchased Oort Online a few days ago and everything was working smoothly. I accidently froze my computer however, and force closed the game from my task manager. Upon reopening it, the game only shows up in my task bar. No game window loads. I tried adding the custom launch parameter “-windowed” but that didn’t work. I also tried rebooting and reinstalling the game as well as verifying the games integrity. None of these things worked. I opened oortonline.exe.config in notepad and extracted the url “https://ga.me/account/forgot?slug=oortonline-preview&#8221; and this allowed me to play it via web browser, but I really want to be able to play the executable version. Any ideas?
    -Matthew

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