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  • in reply to: Spreading Biomes. Hazard weather. Multiple skies. #7063
    Lilem
    Member

    Expansive biomes is a great idea in general, no just in application to “corruption”-like theme. Imagine a Winter biome that is fueled by a relic of some kind, which slowly expands, converting nearby lands into glaciers, covering trees with snow, for example!
    Destroying/capturing this “relic” might be an asset, because you could create a certain biome by placing the relic anywhere you want (but the expansion should be somehow limited, so it couldn’t potentionally convert the whole world). Also maybe without this powering relic things could get back to normal?

    in reply to: World tree #7062
    Lilem
    Member

    I have a thing for trees myself, imagine a forest that grows ON A GIANT TREE. This is almost like Teldrassil in WoW, simply amazing.
    But I’m not sure how this tree could be implemented, since I doubt it can be truly endlessly growing up – anything needs an end, which is fine, as long as it has a lot to explore. Additionally, a tree-world like that would mean that this world would be mostly vertically-oriented, which could be challenging (in a good or in a bad way) to move around and build on.

    Great suggestion, though!

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