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  • in reply to: Quest System – Procedurally Generated? #7861
    N3philim
    Participant

    I like both ideas, I’d personally like to see a basic quest system for dungeons/titans/rare crafting materials and a player quest system based off of that. Maybe also something like a bounty system, since this game will contain pvp I guess there will be good use for it 😀

    in reply to: Introduce Yourself! #7860
    N3philim
    Participant

    Hey, N3philim here, 24 from Germany (Nephilm [GM] on steam). Dunno really how I stumbled across Oort Online, one day it just popped up on my steam recommendations and I was bored, so I clicked it 😀 First thing I saw was the stunning graphics and I was in love when I read the tiny little word “mmo” on the description box. I have been waiting for an attempt like this for years and I’m so glad I found this really promising game, being a major minecraft maniac. Atm I’m not really settled on any server yet, spent most of the time exploring the landscapes and discovered a lot of things already that only made me more curious how this game will turn out in the end (dat clocktower, I probably spent about half an hour exploring every corner of that area :D). Planning to settle down for a little project on lepker now, going to build what I hope to turn out a nice “little” asian style cave shrine with a big buddha statue close to the capital (in sight of the tower). (btw, if anyone feels like helping with that, carving the granite will need quite an amount of muscle power :D).

    About myself: as I said, 24, settled in franconia, germany and I am what you could call a music nerd. Playing the church organ, piano, guitar, blues harp and all kinds of percussion, there’s barely any music genre I don’t like or hear. My big love is the metal tho. Another thing I love is gaming of course, owning a considerable game collection ranging from the early 90’s to nowadays, a game needs more than just graphics, this is why I’m so interested in Oort, as it seems to have exactly what a good game needs. Community, dedicated developers and a vision what it’s supposed to turn out to in the end.

    But enough about me (just noticed the wall of text, sry for that), looking forward to meet you guys ingame soon 😀

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