Home › Forums › General Discussion › 1-Click Destroy (i.e. Creative Mode)
Tagged: stone creative infinite
- This topic has 6 replies, 6 voices, and was last updated 10 years ago by drthmik.
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December 2, 2014 at 4:13 pm #6086HoLyCoWParticipant
Can we please get a 1-click destroy block when using Infinite mode (similar to Minecraft’s “Creative” mode)?!?!?
From everything I’m seeing, everyone is building outside and that looks great, but I’m trying to build underground, and it’s HORRIBLE! I’m spending hours just destroying stone.
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December 2, 2014 at 6:01 pm #6088majorwittyMember
I second this.
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December 3, 2014 at 6:22 am #6116drthmikMember
I third
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December 4, 2014 at 12:59 pm #6171vibe-xMember
Maybe there should be different modes:
– creative (do not drop items)
– creative2 (drops items)why?
Sometimes you do not want to overflow your inventory and just build.
If you use creative you propably want to take infinite stacks to build big houses. But this should be done in next releases. I think there are some more important things to do so far. -
December 4, 2014 at 8:49 pm #6212KumaMember
And first they have to implement that players can place their own beacons, or else the griefing will start with a creative mode.
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December 9, 2014 at 2:13 pm #6486YotesKeymaster
Hey guys, thanks for the feedback. I will speak to my designer about this. Maybe in the future you might be able to create a super duper tool that can break stuff at an instance or maybe you can become a demolition expert? 😉
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December 10, 2014 at 3:06 am #6558drthmikMember
I think that this is more about the short term
as in
before crafting our own picks and while many blocks drop nothing and only break and disappear and while we have the whole infinite blocks thing.
for example
In the world I’ve been building in there is a LOT of white stone that cannot be mined, using the slow pick on this feels like a waste because I get nothing from it but a hole so it becomes frustrating and tediousthe idea is; “if I get nothing for it, it shouldn’t require this much time & effort to deal with it”
furthermore with infinite mode having more than one of anything is a waste of time
that’s why we want the instant “creative mode” mining, if we had a progression of picks and mining netted us needed resources the time spent mining would be worth it
as to the super pick idea that you spoke of, rather than crafting it, it could be legendary loot for beating a boss or something like that. Like;
Legacy of the Oortian Stonecutters
Legendary Pickaxe (uncraftable)
unbreakable (infinite uses)
mines all stone types at 800% rate & doesn’t break the stone into cobble
negates all ore mining bonuses while in use
cannot mine non-stone blocks
(flavor text) “It has been said that the Stonecutters of Oort could level mountains and carve up continents as though they were made of smoke.”
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