Adaptive Player Labels

Home Forums Suggestions Combat Adaptive Player Labels

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    • #2740
      NoxiousRaven
      Member

      Other players’ labels opacity should change based on the distance you are from them. If they are not in your line of sight, they should not appear at all.

      This would make it possible to hide and potentially escape from PvPers or griefers.

      • This topic was modified 9 years, 9 months ago by NoxiousRaven.
    • #2743
      Zouls
      Participant

      you arent going to be able to see people everywhere in the later versions. now its purely for making the game work and debugging.

    • #2753
      Grimoire
      Participant

      That would be cool. And if your talking from a distance your chat will burr out and if your behind a wall or hidden your message doesn’t show.

    • #2909
      upsio
      Member

      I think adding stealth elements is a good idea because while it is less likely to run into other players it still gives those who are less prepared for a fight a chance to avoid getting massacred by a Player killer.

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