Underground

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    • #2433
      Huehuehue
      Participant

      Hello everyone. I would like to see really really big underground in this game. I miss this feature in every sandbox game, even in terraria.
      It would be great if we’ll be able to dig ~5000 block down and look for ancient temples and dungeons. It can be even generated from templates. I bet every player will enjoy it.
      Imagine the sitiation when random player suddenly explores a unknown location 4k blocks under the surface.

      The Underground

      I hope you developers will consider adding this feature to this game. I’m sure it will be the best thing in this game and players will be attracted to this production even more.

    • #2440
      Grimoire
      Participant

      Would be cool.

    • #2553

      sounds cool especially the dungeons and probably an amount of rare and exotic minerals and ores at great depths but i think it would be running heave on the engine?

      maybe at a certain dept put a portal that goes down deeper on another world but still the same ( wish i could explain it better).

    • #2554
      Thorbjorn
      Member

      They could generate it as you go deeper so it doesn’t put stress on the engine exempt if people goes there.

    • #2605
      Bregma
      Member

      Be wary of unleashing the Forgotten Beasts and the ensuing Fun.

    • #2984
      Master_Chill
      Participant

      Great supporter of this. Anyone seen the movie “City Of Ember”? Look it up if you haven’t, it’s a great idea to create in a sandbox game such as this one. I always think fondly back to my days where I kept reading about Dwarf Fortress. I’d love to go as deep as I can and (accidently or not) awake a giant sleeping Titan guarding some form of forgotten treasure. I largely covered it (with the Halls of Durin in mind) at this part of the forum:

      http://oortonline.com/forums/topic/structures/

      It seemed more appropriate to put it over there (and I found that section first :p).

    • #2985
      Quincunx
      Member

      As an explorer, the more places/caves/etc to travel/spelunk/etc into, the better.

    • #3050
      Master_Chill
      Participant

      Man/woman after my own heart 😉

    • #3137
      bobmcbobzorz
      Member

      I have to completely agree here. When playing Minecraft, I rarely go above ground, and tend to get bored fast because of the lack of features.

      We need a number of exciting underground features to keep us moles/dwarves coming back.

    • #6038
      Grey
      Member

      There should be a mole race lol

    • #8149
      Robert
      Member

      I like this. Caves are key. There will be vast world types being generated, so how about this: occasional worlds that are entirely underground! No sky, no sun, no escape, except for portals to other worlds. Imagine how much fun it would be grappling through a huge underground cave system where the tunnels are everything from tiny to massive!

      • This reply was modified 9 years, 3 months ago by Robert.
      • #8222
        Thorbjorn
        Member

        I don’t think it would fit very well with the idea that the worlds are small planet?

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