Forum Replies Created

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • in reply to: Scarred unatractive worlds. (worries) #2763
    azro2000
    Member

    Anyone familar with EQ Landmark? Its already being handled in that and Wonderstruck would be wise to mimic it.

    Basically, Beacons are like Claim Flags in EQ. You set your area and then it doesnt get regenerated over time. BUT, you have to pay an upkeep on it. If you fail to pay an upkeep, all blocks and items in that area are returned to you viz mail (along with the beacons themselves) and the land is set back to original state.

    If you dig, build, damage, etc land outside the beacons, the land goes back to its original state within (lets say) 30 minutes.

    in reply to: VR support? #2434
    azro2000
    Member

    Daddie… quick question. I’ve been looking at getting the Rift Dev Kit 2. You mention walking around in Minecraft. Does minecraft support it or does any 3d game work, but the UI just is crappy?

    Just trying to learn more about it

    Thanks

    in reply to: Need A Boost in Confidence #2432
    azro2000
    Member

    Great response Rob. As an older, fellow professional, its good to see a developer response have the level of professionalism yours did. And it was enough to bring me on board. 🙂

    Now get to coding! I need me some features! 🙂

    in reply to: Need A Boost in Confidence #2308
    azro2000
    Member

    Im excited for them. truely am. And excited for its potential. AAANNNDDDD… will most likely drop the 95 in the next day or so as Im completely bored.

    But 500 dollars is small change in the grand scheme of 15 features, wanting 50k (an assumption) each. thats 750k to get all the features. And yes, if this catches fire, 750k is chump-change. But the keyword there is IF. I hope that it not only raises the 750k, but we see many other features because it went far beyond the goal.

    But another question, while were on the topic of features…

    Whats the plan and rough timeline with releasing these features?

    SOE is doing something very right when it comes to Landmark. They are very open to the release/development plan and timeline. So much so, that its the first time in a long time that gamers feel fully in the know. Exciting. I hope many more dev companies adopt the thinking and take it further. But what it does, is it begins to spoil a process that then doesnt live up to the same standard.

    So, Im hoping to see from Wonderstruck, an in-depth plan and timeline for near term features. This then builds confidence in how quickly a company can produce and how that company thinks. It also keeps the community excited for near-term goals.

    Just more thoughts.

Viewing 4 posts - 1 through 4 (of 4 total)