Forum Replies Created

Viewing 15 posts - 106 through 120 (of 200 total)
  • Author
    Posts
  • Havok40k
    Participant

    Karko and I are discussing upping our donations to join a Oortian pack. I’ll probably end up buying out the other two people in the pack we own, and Karko will donate more to match. at least, that’s how I understood it…

    So that’s me, Karko and Hippo, who else?

    in reply to: Notice Boards #4373
    Havok40k
    Participant

    Heck yeah, this idea needs more visibility. Thanks for linking Zouls’ post to here!

    in reply to: World Building Stream #4372
    Havok40k
    Participant

    I wonder… can you use the tree function to generate rock pillars? Set the leaves to granite and set their height to the ground, then give em the shape you wanted. Just a thought.

    in reply to: Bug with beacons #4300
    Havok40k
    Participant

    Pops up on Gaia to.

    Havok40k
    Participant

    Were I not already a Master, I’d pitch in. Unfortunately, It would only harm the people I split with if we were to jump for the upgrade. Im not sure how WS feels about our split group joining another split group for a oortian pack, anyway.

    in reply to: Update 74 #4199
    Havok40k
    Participant

    * Allow placing blocks in locations where block-drops are present.

    At last! This simplifies my statue work considerably!

    in reply to: get the word out! #4179
    Havok40k
    Participant

    I just casually slip screen shots into minecraft forums… whoops!

    in reply to: Oort Online Unofficial Forum #4150
    Havok40k
    Participant

    I was wondering “WHY a second forum?” as well, but in the end settled with the wonderful features and considerably less glaring setup. Perhaps the dev’s elect to outsource their official forum so that they can focus on building a game and not have to worry about building or moderating a forum as well. The new forum has a poll function, which is quite nice!

    in reply to: SpeedArts And Drawn Characters! #4131
    Havok40k
    Participant

    Gave you some likes, nice work and keep em comming!

    in reply to: Hello Folks! #4107
    Havok40k
    Participant

    Turns out you CAN bump up your support levels! I started as Wayfarer, and as of now I’m Master. Just be sure you email Wonderstruck every time you make an additional donation, as well as keep up with your total donations. As you hit a milestone, they are quick to make sure you are properly thanked!

    Thanks for choosing to help support Oort Online, may your adventures be legendary!

    in reply to: Oort twist on power and modern tech #4090
    Havok40k
    Participant

    In a way, my defeat only came because I wasted time arguing with an internet troll who can’t even spell “reply”, and not because of any argument rendered by them. That, or there is some definition for the word “reply” that says if you spell it “replie” then you have to add some “^^” to make it correctly. There is truly no way to know when you match reason against ignorance. What chance did I ever have? Q.Q so sad ^^

    *idgaf*

    If that’s not “replie” enough, check a dictionary. Or scribble your own gibberish in there, what ever.

    in reply to: Oort twist on power and modern tech #4088
    Havok40k
    Participant

    I “replie” by adding suggestions that may help flesh out an idea or lead to other methods of answering the same question, but still stay to the original topic. Where as, going from a topic of power mechanics to vehicular combat is completely non-sequitur, But I’m glad you agree it should be moved to it’s own thread. That’s all the time I’m wasting on that matter.

    in reply to: Oort twist on power and modern tech #4084
    Havok40k
    Participant

    original thread “how will power be implimented”

    ya’lls post
    “And maybe add tanks. Everyone likes to drive Tiger or Panther into someone house. “,”I like to drive a tank into someones house too^^”

    Wut?

    in reply to: Oort twist on power and modern tech #4061
    Havok40k
    Participant

    I had an idea, y’all could post your new ideas, that have no relevance to the original thread, in a new thread! Then you don have to worry about accidentally hijacking other people’s thread. Brilliant, right?

    in reply to: How will building work after launch? #4049
    Havok40k
    Participant

    A lot of those ideas could be added easily, although I doubt that the unlimited inventory is a planned feature. I think it’s here to help us test the game for now, but that does not rule out the possibility of creative worlds with inventories that do not transfer between worlds. If enough people want that option of game play, it might be added!
    I believe the core of the game will be survival/economy based, rather than creative free build mode.

Viewing 15 posts - 106 through 120 (of 200 total)