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  • in reply to: sandbox: destroy other peoples creations #2801
    Eric
    Member

    I agree, yes they already have beacons planned for implementation which will be the “safe zones.” The player that plops the beacon will be able to set access and modification rights within their beacon.

    in reply to: sandbox: destroy other peoples creations #2797
    Eric
    Member

    On games like this it is necessary to police the building of inappropriate buildings (ie. Penis towers) The norm for this kind of policing is players can report things and a Dev or an in-game manager will respond to the ticket. Many times these managers are selected from the player base. Normally an application process.

    However, this is a sandbox game and from the artwork, looks like it will be targeted for all ages. So to maintain an E rating from the ESRB there will have to be a police force, and there will be no “safe zone” where you can break the rules of the EULA and not get it changed by the GMs/Devs. One reason you can eliminate any kind of safe zone is that players are paying to play the game, not use the developer kit. Therefore anything they do in the game or build in the game they do not have any legal right to it as far as virtual property or intellectual property.Since you didn’t have to pay for the house, it isn’t yours. You simply paid for the ability to build the house.
    Additionally, just like any online MMO, everything will need to be moderated, and grifers/harassment will probably be bannable offenses, which would include building offensive objects in the game. The Devs and publishers just don’t need the headache of having a mother call or write because their 9 year old girl playing this “cute new minecraft game” being handed a penis sword or a boobs shield from a creepy old guy. there fore, recipes are often set in appearance, and buildings and objects with out set models are policed.

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