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  • in reply to: 1-Click Destroy (i.e. Creative Mode) #6171
    vibe-x
    Member

    Maybe there should be different modes:

    – creative (do not drop items)
    – creative2 (drops items)

    why?
    Sometimes you do not want to overflow your inventory and just build.
    If you use creative you propably want to take infinite stacks to build big houses. But this should be done in next releases. I think there are some more important things to do so far.

    in reply to: Stand Alone Client? #4384
    vibe-x
    Member

    After realising, that Turbulenz Engine is a HTML5 engine, the “standlone game” could be a HTML5 interpreter only 😀
    Maybe the engineers could tell us, which type of client the software will be 🙂

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