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  • in reply to: Scarred unatractive worlds. (worries) #3080
    Raymond
    Member

    Thanks for the feedback Thorbjorn. I can’t see why this couldn’t be part of the game. The player starting area doesn’t have to be a server, it can be an area controlled by the software to simulate your own world.

    I did not mean for each player to have their own server. 🙂

    Why couldn’t we have the option to expand the starting area which will be kinda like having your own server. I’m sure there are plenty of players that would like to build on a much larger scale. Look at the proliferation of Minecraft servers.

    For this game to be popular it needs the sandbox, but nobody wants to just make a prettier Minecraft.

    Anyway – these are just thoughts… 🙂

    in reply to: Scarred unatractive worlds. (worries) #3037
    Raymond
    Member

    Hi guys. Saw the comments here and just had to chip in. What I’m about to say may offend some – for that I apologise in advance.

    My views of the worlds are a little different from some that I’ve seen above.
    My ideas are based on the portal concept currently implemented in game. I see that every ‘player’ would start in their own ‘world’ that would have resources etc (think of it like a generated mine craft world). Now the player will have the ability to build/craft/mine etc and they would get to a stage where they can build a portal. The portal then becomes the gateway to the ‘main world/s’. This way the main worlds can have build restrictions so that the ‘nuke’ effect just cannot happen. I can merrily build/craft etc in my own world and then when I’m ready I can venture forth into the main game questing/exploring/fighting bosses/players etc. When I need to restock etc I could travel back to my world and sleep in my little old house I built. Next day I could craft myself up some new equipment and set forth again.

    Other players can venture into my ‘world’ and with permission I could allow them to build and mine etc. But this would be at my discretion. This would allow players to combine forces and ‘guild’ etc helping each other to build whatever they wished. Having players come in and grief is a MAJOR problem in mine craft. I realise that not having the ability, or restricted ability, to build in the main world/s may not be what some signed up for but I want a GAME. Not just a sandbox. Minecraft is a great sandbox without a game. Cubeworld is great little game with level progression/combat etc but there is no building. Having both is going to be a REAL challenge.

    Anyway – like I said – this is just a simple guys view on what I’d like to see. Hope I didn’t offend anyone.

    cheers,
    miniwrecker

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