The Team

Who are Wonderstruck

Wonderstruck was founded in 2012 by ex-Lionhead and EA veterans. We're a team of artists, designers and engineers who love to make online games. We released our first game Polycraft in 2013, and The Marvellous Miss Take in 2014. We are now fully focussed on Boundless, and can't wait to take it to launch and beyond. You can follow us on Twitter or Facebook.

 

Why we're making Boundless

We love voxel and procedural games! Minecraft, Vox, BrogueInfiniminer, Cube World, Stonehearth, Spore, Trove, 7 Days to Die, TerrariaStarbound (and many more). We believe that these games have sparked the creation of a new genre, full of opportunities and a rapidly growing fan base.

We're making features that we've wanted in a voxel game for a long, long time. Boundless is an always connected, persistent voxel universe with a brave new art style and tons of fun gameplay innovations. Keep an eye on our News section to see how we do things differently.

 

We're based in Guildford, UK

We're based in the UK heart of the games industry, Guildford. Our neighbours are Hello Games, Media Molecule, Lionhead, EA, Fireproof, 22Cans, Rodeo Games, Supermassive (and many more, sorry if we missed you)!

 

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