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  • in reply to: sky lands & weekly worlds #3500
    agent_dmx
    Participant

    well the normal worlds where you build in are not pvp worlds. and there are plenty if resources that you can get there. just the weekly worlds have pvp in it, and in trade for that you get more and better resources. it will add a challenge and make mining more fun to do because you have a extra element to it which involves tactic skill and more task to do(like lookout). wiping your tracks. and you can also go with your guild to raid other people stealing their resources. also things like explosives need to be tactical or not used because the explosion will attract raiders. you can setup a mining base and connect a portal. to your guild. but if anybody find your mining base they can raid it or try to sell the location to a guild for money. all these things and more can be done with this idea and i think it is very cool. and if you don’t like the pvp in the worlds you just mine a lot in the default worlds and trade the rare resources with guilds. maybe it is a idea to make other weekly worlds which will contain the normal amount of ores and no ultra-rare ores which will be only available in the PvP just for the non pvp people and still fix the resource problem 😉

    in reply to: sky lands & weekly worlds #3426
    agent_dmx
    Participant

    well my idea with this is that these worlds will be designed for guilds an stronger players. or you go stealth mode in and hope not to see anybody in your adventures. if you are to weak for these worlds you need to find a better guild or trade with other guilds. this will add another element to trading which i think is cool

    in reply to: sky lands & weekly worlds #3378
    agent_dmx
    Participant

    master chill that’s the fun thing about those worlds. you will get in more danger and the challenge and in trade for that you will get more resources. the pvp is so that resources are even more rare. the last thing i want to see is 500 people digging right trough each other and getting every single resource there is in the world. and about your scenario: i already thought about that. because you can’t attack your own guild. and if they add something that you can’t instant leave your guild you will be safe with your guild members. so you just don’t need to go with a stranger in that world :p

    in reply to: special beacons #2567
    agent_dmx
    Participant

    forget this idea got a much better idea :p

    in reply to: Horizontal portals. #2455
    agent_dmx
    Participant

    do you guys know the portal trick where you put a portal direct above another portal? that can become a problem with horizontal portals…

Viewing 5 posts - 1 through 5 (of 5 total)