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GrimoireParticipant
I’m really excited for them too. I plan on getting the $250 bundle myself. 🙂
GrimoireParticipantI agree on that though for customization. Maybe have a perk with it that the more creatures you own that have a special *farm* armor on it will give your crops and stuff a perk that will make them grow a little faster or yield more from harvesting.
GrimoireParticipantIt’s still in prototype phase, it’ll get way better.
GrimoireParticipantI kinda see it as a tool that will rarely if ever used.
GrimoireParticipantBranches would be neat! Could serve as a base for some peoples’ tree houses/bases/stores.
GrimoireParticipantI can see them use $$$ for players to moderate a zone that way they can get money to help the team keep content and such. 🙂
GrimoireParticipantI’m sure they will have an option to set up the key configuration to fit your play style.
GrimoireParticipantWhat if they make it difficult to tame a creature? What happens when players kill your livestock? It is a neat idea though but gotta think of how some players be them toxic or friendly. Though I think maybe if you want large areas of land cultivated you could ask for he’ll to tend to the land as well.
GrimoireParticipantWell how would an animal know where to till? And sprinkler system so you can have an automatic watering system so you wouldn’t have to run and get water to water your plants.
August 4, 2014 at 5:14 am in reply to: Name toggle, renting out land in beacon, taxing, proximity chat #2240GrimoireParticipantI think they should give some special options to players who own zones.
GrimoireParticipantMaybe if you have a fenced in area but after tilling I don’t think there would be much use for it. Though a sprinkling system or something I can see be implemented.
GrimoireParticipantYou never know but it seems like something people wouldn’t really find a use for and plus with all the hills and slopes dragging something would take longer than just running somewhere, and plus if you leave it behind when your overwhelmed then the resources that went into making the weapon is the enemies.
GrimoireParticipantSimplicity can’t be that boring though, cause if combat is too complicated, it will be kinda hard to do cool things with it. I’m sure if they implement tools and stuff that you can pull off some awesome moves when chained together, like attacking stuff while using a grappling hook. (Imagines flying in midair and attacking Titans like Attack on Titan…) lol
GrimoireParticipantKinda TMI. But we don’t know how combat will work just yet. It might be as simple minecrafts battle system.
GrimoireParticipantOr jump on magical bouncy mushrooms? Lol
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