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  • in reply to: Privacy systems, make towns matter #2493
    Nyuudles
    Member

    I really love the idea with the beacons. It sounds much better than what I had in mind in General Discussion (simply staying on or logging on once to refill the time of that beacon). It could work well with guilds too since there’s a possibility of at least one person being on to increase the life span for their beacons. Currency could be a better option since there will be farming for that said mineral (or just leaving it to minerals is best so that way both the merchant and buyer can benefit).

    Either way I love that idea!

    in reply to: This needs to be advertised more! #2483
    Nyuudles
    Member

    Hm? I thought Instant access was a launch key in itself too. I guess it isn’t? I’m a bit confused now 🙁

    in reply to: Question(s) regarding beacons #2472
    Nyuudles
    Member

    I do hope there’s enough worlds for players to be able to settle in. I can see how the guild system comes into play with territory control and sharing land. Then again I hope there’s some kind of “regeneration” to the land once the player leaves that settlement. It would give new players the opportunity to live on that piece of land. But on the other hand it could be abused for spawning rare resources… wow this is tough to think about.

    Thank you so much for the answers Rob :). I look forward to seeing the growth of this game in the near future. You have my support (once i get my pay).

    in reply to: Question(s) regarding beacons #2351
    Nyuudles
    Member

    Oh! I have one more question to ask about Mega beacons.

    Once the game officially comes out will there be a “beacon upgrade” for sale to those who didn’t buy beyond wayfarer?

Viewing 4 posts - 31 through 34 (of 34 total)