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Viewing 15 posts - 1 through 15 (of 200 total)
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  • in reply to: Time-based crafting #8388
    Havok40k
    Participant

    A wiki will be created no matter what.

    in reply to: Time-based crafting #8384
    Havok40k
    Participant

    Crafting is already pretty well worked out, according to what I’ve heard from the devs. It’s to be a sort of craft from list style with a modifyer item to get unique properties to add a discovery element. So, craft a sword from materials you have, but add a topaz and get faster attack speed, etc. That way it’s simple enough for light users, but still has a discovery element.

    I think an artisan approach to top end items that requires a skilled and knowledgeable craftsman to craft would be exciting and rewarding though. Crafting II?

    in reply to: Helper/Tester/Mod #8335
    Havok40k
    Participant

    Lol! No need for apologies! I’m not a developer either, just a supporter like you! The developers title on the forums is “keymaster” or “moderator”.

    So long as you’re a paid supporter, you can occasionally test new features as they need. They typically request volunteers on twitter to email them when something is ready for testing. The devs frequently read bug reports on this forum and in the steam forums, too. If you’re looking to help out, I suggest frequenting those three places.

    in reply to: Helper/Tester/Mod #8325
    Havok40k
    Participant

    Check out their twitter account @oortonline
    Other than that, I don’t know that they do personal skype calls so much since they are busy developing, unless you wanted to buy the Oortian package… Then they’d be happy to take the time to skype call you 😉

    in reply to: Can someone buy me Oort? in steam? #8264
    Havok40k
    Participant

    It’s state based, but for the most part U.S. labor laws prevent hiring under 16 except for farm related work or basic janitorial duties. Source: Am U.S. citizen.

    I’d suggest finding income with recycling cans/paper/glass or shoveling snow. Depending on your state, of course.

    in reply to: Xeilias Stronghold #8248
    Havok40k
    Participant

    I really like that style!

    in reply to: Votes on the community roadmap #8208
    Havok40k
    Participant

    I’ll have to do it after work… just 8 more hours…

    Havok40k
    Participant

    Havok’s Hellions always needs more good soldiers 😉

    Havok40k
    Participant

    You’re basically creating an entirely new game with this concept. While there is nothing wrong at all with that, I feel it’s really unlikely it ever gets implemented to that full degree. I love the idea and implications of massive scale war and doomsday builds. I personaly hope to one day lead my armies on a crusade across the oort universe in a war for total domination. BUT at the same time, one has to consider what this does to the game for more casual players. Does a feature like this affect other players in a negative way? Is it fun for everybody involved? Oort is geared to fans of both MC and WoW. The game your describing sounds a lot like Eve Online mixed with like space engineer. (Both good games) I’m not entirely sure it would appeal to the target player base. I think custom made exploration vehicles are an awesome idea. Unstoppable war machines capable of raining pain from above… not so much.

    Havok40k
    Participant

    A similar idea was pitched before, and I think it really comes down to balancing the MMO side with the creative side. It may be doable, but would likely be a very late game thing requiring loads of guild participation.

    in reply to: Oort online is cracked… #8103
    Havok40k
    Participant

    Didn’t take long, that link is dead.

    in reply to: Stained glass #8095
    Havok40k
    Participant

    If the Oort devs can pull that off, it will be one more thing on the long list of things that MC failed to deliver on it’s promises. I hope they can pull it off 😉

    in reply to: Content Fillers and Decoration #8086
    Havok40k
    Participant

    I approve, would certainly give some life and detail to large builds. Many of these things COULD be fully functional too, though. Perhaps as a 1.0 release or later?

    in reply to: Atlantis and the Tree of Life #8072
    Havok40k
    Participant

    Wow, that shot up FAST

    in reply to: "upgrade" Version #7961
    Havok40k
    Participant

    Can confirm. This is how I did it.

Viewing 15 posts - 1 through 15 (of 200 total)