Forum Replies Created

Viewing 15 posts - 46 through 60 (of 104 total)
  • Author
    Posts
  • in reply to: Bug Fixes #2850
    Rukio
    Member
    in reply to: Rukio's suggestion plethora #2840
    Rukio
    Member

    ======Combat II + Progression System
    + Tied with the progression system, using a 1H sword for X amount of time in combat or generating so much pseudo (incase there are no levels) experience, you gain a skill while that weapon type is equipped. Say a charge or gap closer (like a little jump) to balance out ranged in pvp.
    + Wearing a certain armor type (If there is any!) for awhile grants you a short dodge. Heavy a hop in direction being held. Medium a roll. Light could also be a roll
    + Abilities tied to each weapon, kind of like Guild Wars 2
    + Tie the progression system HEAVILY in this

    ======Crafting
    + Armor tiers.
    – Heavy gives more hp but more slightly slower
    – Medium moves faster but reduced damage is not as much as heavy
    – Light generates whatever resource magic needs if there is a cost and takes full damage.

    ======Progression & Crafting
    + Make progression in crafting significant. To craft higher tiers, use pseudo experience or a set amount of ‘upgrades to current armor’
    + Upgrade or enhancing system of armor and weapons
    – Up the stats, refine weapons for increased damage
    – It’ll make it so trading is needed even more.

    in reply to: Forum name change and title fix. #2839
    Rukio
    Member

    Title is still Trailblazer. Wayfarer or Light god would be amazing.

    in reply to: Rukio's suggestion plethora #2834
    Rukio
    Member

    =============Crafting
    + Inventory system to swap out bags and or have multiple bags equipped
    + A bag system to increase inventory space
    + Inventory tabs for view of content in other bags
    + Special bags that carry more for specific things. Ores/food/potions
    + Snorkel that lets you breathe two blocks down from the surface

    =============Creatures
    + Bacon from pigs

    =============Exploration
    + Thunder & Lightning. Chance for insta death?
    + Hail. Make it do small amounts of damage, promoting players need to build/find shelters

    =============Other
    + Option to set pay to enter doors. Make it a progression feature so it’s not spammed or abused.
    + Biggest of the races could have an increased inventory due to being so strong
    + Shift click items in your inventory to mass select and delete all at once.

    =============Worlds
    + Give some blocks shine in the rain, obsidian blocks, ice.
    + Let ice blocks/slabs cover some of the water in cold/snowing biomes.
    + Give water more pressure. (Make it push out more before winding down.) It’s kinda disappointing trying to make rivers currently.
    – ^ I know buckets will eventually be a thing and this won’t be needed. But still :<

    in reply to: Rukio's suggestion plethora #2833
    Rukio
    Member

    If there is no fee. Beacons will be everywhere. They will never disappear. Some worlds will become scarred and horrifying. Ugly abandoned buildings everywhere. Say they leave their beacon on ‘charge per entry’. Now it’s just a giant gold sink and an inconvenience for everyone to have to walk around.

    Landmark did a decent job with their claim system. Just not the giant spacing around in every direction. It should be here too so people don’t wall you in unless you allow your friends to place one nearby or players in your guild.

    in reply to: Bugs. Will update as I find them #2831
    Rukio
    Member

    Systems
    – After you get out of the water while drowning, you still lose a bit of hp after you break the surface.
    – When snow is on a block and you place another block ontop of it. The snow isntantly transfer to the new block.
    – Holding shift while walking can cross you over blocks where their corners are touching, or you float across a flat surface.
    – Health is saved per worlds
    – When underwater and breaking a block, you cannot see the break marks.
    – Blocks from hitting X and looking at a portal do not go to the other world

    Blocks
    – Ran out of Luca’s grass block, and was unable to grab more. (Server could of went down or something.)
    – Looks like snow in Luca can go through Alpine_WOOD blocks. (Will double check for you tomorrow.)

    World
    – Location 6.42 , 104.90 , 192.27. Water is invisible, only 1 block high and i’m drowning.
    – 1×2 section in the water, no reason. 6.55 , 7.90 , 233.77
    – Luca server terrain bug: 805.96 , 64.90, 176.00
    – After 6000 WorldTime you can see yourself in the water’s reflection, when the sun is up you cannot see yourself.
    – Shadow bug at 688.68 , 69.90 , 670.73 Luca
    – Water empties into a cavern at 66.14 , 65.90 , 45.74. Luca

    Items
    – Torches inside my triforce at 196.31 , 91.90 , -282.74 are invisible. Must be something to do with the sloped blocks. Fooks.

    • This reply was modified 10 years, 4 months ago by Rukio.
    in reply to: Bug Fixes #2793
    Rukio
    Member

    It was fixed for awhile, think they broke it again

    in reply to: Rukio's suggestion plethora #2746
    Rukio
    Member

    I want this:

    in reply to: Scarred unatractive worlds. (worries) #2744
    Rukio
    Member

    I suggested something of the sort. Allow trees to grow back within a certain protective radius around beacons. That way trees aren’t growing inside your sacred temple!

    in reply to: steam community #2742
    Rukio
    Member

    Can this thread be removed from the ‘News’ tab please?

    in reply to: Warping #2293
    Rukio
    Member

    in reply to: Bugs. Will update as I find them #2265
    Rukio
    Member

    – After you get out of the water while drowning, you still lose a bit of hp after you break the surface.
    – I did this. Not sure how to replicate it though. blah

    • This reply was modified 10 years, 5 months ago by Rukio.
    in reply to: Forum name change and title fix. #2260
    Rukio
    Member

    Was just a joke. The Oortian thing anyway. Light God will do just fine.

    in reply to: Bugs. Will update as I find them #2251
    Rukio
    Member

    Systems
    – Special property bug. It’s explained in the highlight: When http://www.twitch.tv/ruikio/c/4816161
    – Spawning in mid air when swapping servers.
    – UnknownSOURCE07 froze and hit F5, relogged back into the game and saw a clone of himself. I hit TAB and I saw two of him. Happened x2

    Blocks
    – Lamp block water stuck bug http://www.twitch.tv/ruikio/c/4816177
    + Walk backwards while spamming lanterns underwater and eventually it engulfs you. Works best with two rows.

    in reply to: Bugs. Will update as I find them #2232
    Rukio
    Member

    Systems
    – When running along the boardwalk made out of PLANKS_ACACIA, the character will bug and lift up as if flying.
    – When WEBGL crashes, you can select reload at the top when a notification pops up. The game will load. Except you cannot use your mouse to look around.
    – Closing the browser tab fixes previous bug. Still an issue for those who don’t know.

    Blocks
    – When a server is lagging enough and you remove a block, walking into the block allows you to see outside into the world
    – You can not port over to another world with exotic blocks (Luca leaves and walking through a portal to Fooks) without it changing/disappearing. It seems when you cross the portal the blocks turn into something else, or almost as if you have two different hot bars.
    – I found this graphic bug with portals. Giant block in my face while I can still harvest on the other side http://imgur.com/rM82VGs Can make highlight if needed.
    – When looking straight down and placing a sloped block. I’m facing east looking down at the ground and the slope places as if facing south

    World
    – Odd shadows at Test server -346.43 , 127.75 , 223.05

    Items
    – Light from torch persists after being destroyed at -346.43 , 127.75 , 223.05

    EDIT: I need to make a highlight for you guys with your special property jumping out of water not working. Will do so later.

    • This reply was modified 10 years, 5 months ago by Rukio.
Viewing 15 posts - 46 through 60 (of 104 total)