- Fix for shader compiling errors on some GPU’s causing no blocks to render.
- Fix grappling hook break from last update.
- Fix camera rotation when using joypads to be completely smooth.
- Tweak some physics constants from last change for better feel and tweaked camera head-bob.
- Fix hitbox detection for projectiles, previously hitboxes were offset up so that you couldn’t shoot entities feet, but could shoot above their heads and still hit them. oops!