Lighting changes and bug fixes. Release 113
New Features:
- Block lights now have a quadratic falloff, and have their luminance and spread reduced when crowded by other blocks to give a much more realistic lighting feel.
- Added Field Of View to Graphics Options.
- Added (non-developer) /setbuilderip command to chat so users running world builder on a different machine can still connect to it (eg: /setbuilderip 10.0.0.46). It uses TCP port 8903.
Fixes:
- Fix for quick-use and backpack GUI numbers going transparent.
- Fix for crafted sticks not stacking with sticks already in the inventory.
- Hide the health bar when using screenshot mode.
- Fix for error when entity does not exist on client.
- Removed over-exposure in specular reflections leading to gleam being washed out to white when crowded together.
- Fixed lighting inconsistency at LOD transitions removing the visible dark bands at transition points (does not affect liquid LOD transitions).