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Viewing 15 posts - 1 through 15 (of 121 total)
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  • in reply to: In which world/servers are you guys playing? #8362
    Ardos
    Member

    Hiya!

    No need to apologise, you English is better than many native speakers!!

    There’s no main world but people often use servers which are closest to them, for example most of my builds are on those in the EU West. You can relatively easily find out which servers have people on them. If you press the “.” key a couple of times, you will get some dev info come up in the top left of the screen including who is currently on that server. You will also find co-ordinates there which can be useful if you wander some distance from your builds. Before the game was on Steam, in the server list, they used to show how many people were on each server but this was removed around the time it was added on Steam. There is speculation that this was done so that people didn’t just use one or two worlds and explored/built up more of them.

    To answer your other questions –

    1) People can request to have access to the Capital Beacon. They need to give an idea of what it is that they want to do. See the next answer for how to go about requesting access.

    2) Players are currently unable to place Beacons themselves, the devs are working on implementing this feature. At this time if you want a Beacon to protect any of your builds you need to do the following:
    Email wonderstruckgames@turbulenz.com with the name of the world you want the Beacon on.
    The center co-ordinates of the build (press “.” a couple of times to get them to show” and optionally the diameter you want the Beacon to be although they can work this it if need be.
    Your Oort username and those of anyone else who you want to have build access.

    3) No but if you really want one, they can add them in the same way as for Beacons. You just need to include both worlds/co-ordinates to the email.

    I hope this helps.

    in reply to: Lighting issues #8352
    Ardos
    Member

    I’ve just checked the ones I’ve reported and they are 16 blocks apart. It’s good that you’ve tracked the issue down so quickly.

    in reply to: Lighting issues #8294
    Ardos
    Member

    Thank you for your reply.

    This is on Gortnen

    Coordinates -1008, 121, -16

    Also at :-
    -1022, 121, -15
    -831, 70, -16
    -831, 70, -31
    -831, 70, -46
    -831, 70, -62
    -831, 70, -78

    Toggling Per-Pixel Lighting doesn’t change this effect at all.

    In addition, I see what I believe is the same effect at -817, 69, -49 and various places on the large pyramid, although these blocks are lit (they’re lamps). The are lit in different ways to the rest of the blocks. These are also on Gortnen.

    As you can see, there are three blocks near the foreground and some further back which have a different shadow to them.

    in reply to: PVP Arena At Noctis! #8272
    Ardos
    Member

    Highly impressive.

    in reply to: City Project WIP #8258
    Ardos
    Member

    Updated the first post with a new picture and changed the current status to 10 layers complete.

    in reply to: City Project WIP #8253
    Ardos
    Member

    The Beacon is now live so the first post has been updated with the coordinates.

    in reply to: Xeilias Stronghold #8247
    Ardos
    Member

    Just as impressive 🙂

    in reply to: City Project WIP #8244
    Ardos
    Member

    I’m off to bed now so I’ve left something near your Beacon.

    in reply to: I quit #8241
    Ardos
    Member

    There are no PvP servers yet. They will be decided later.

    in reply to: City Project WIP #8238
    Ardos
    Member

    Too many of my builds have been targeted to publicly post them without a Beacon. Even without a world, it wouldn’t take long to find.

    Next time we’re on at the same time though, I’ll come and tell you. Unless my Beacon goes up before then and then I’ll publicly post them.

    in reply to: Votes on the community roadmap #8231
    Ardos
    Member

    Me too!

    I think we’ll probably get both eventually. My guess is that they want to know which is the more immediate one to focus on.

    in reply to: Cave City Project. #8214
    Ardos
    Member

    That’s coming along nicely. I’m glad that the server’s still up and running for you ^_^

    in reply to: City Project WIP #8213
    Ardos
    Member

    Thanks!

    in reply to: Votes on the community roadmap #8206
    Ardos
    Member

    To paraphrase Ghostbusters – There is no life, only Oort. 😀

    in reply to: Votes on the community roadmap #8204
    Ardos
    Member

    Vote 3 emails are now going out. I received mine a couple of minutes ago.

Viewing 15 posts - 1 through 15 (of 121 total)