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Viewing 15 posts - 181 through 195 (of 240 total)
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  • in reply to: Bugs. Will update as I find them #3347
    Kuma
    Member

    Pretty sure this is a bug^^ (maybe one which was mentioned before)

    View post on imgur.com

    in reply to: Brainstorm: aggressive passive and friendly  creatures #3345
    Kuma
    Member

    I don’t know about how different the species over the worlds will be (they will definitely) but I think the plan is to design them by hand.

    • This reply was modified 10 years, 5 months ago by Kuma.
    in reply to: Oort Wiki #3341
    Kuma
    Member

    nice thing. This will surely come in handy.

    in reply to: is Oort subscription based???? #3338
    Kuma
    Member

    Well looking at your excessive use of punctuation marks I get the feeling you should calm yourself or at least your writing.

    in reply to: is Oort subscription based???? #3330
    Kuma
    Member

    As far as I know it is a one buy thing. I think they confirmed it somewhere.

    btw. 4 questionmarks do NOT make your question more important…

    in reply to: Randomized stats #3326
    Kuma
    Member

    Yes because I don’t want to be restraint and I only have one char (not that I would want more than one but you only have one so) If a human has enough time he can learn everything, why change that?

    in reply to: Making decisions in crafting #3319
    Kuma
    Member

    yes this might be the fairest way^^

    in reply to: Randomized stats #3318
    Kuma
    Member

    Yes I hope so but it shouldn’t be important to solo the game completely in any aspect.

    in reply to: Randomized stats #3311
    Kuma
    Member

    which one and how?

    in reply to: Randomized stats #3309
    Kuma
    Member

    Yea I see that problem too but why not make it very very hard to master everything? Like if you are an average player, you could master maybe 1-3 skills in a year (or half a year I don’t know^^) then you can only master all skills if you are a very very very hardcore player.

    in reply to: Randomized stats #3307
    Kuma
    Member

    I don’t like the idea that you have to choose only one mastery and can not master any other skill (even only one weapon mastery). But the Milestones are a great idea and sound like quests to unlock the next tier you can make.

    in reply to: Scenery #3304
    Kuma
    Member

    It’s creepy 😉

    in reply to: Randomized stats #3303
    Kuma
    Member

    Ok yea you’re right^^ if you don’t have to pick one thing you can master then different smiths for every weapon would be a good idea. But eventually even then a person could have every smithing skill maxed out.

    in reply to: *Unofficial* Oort VoIP servers? #3289
    Kuma
    Member

    Maybe as soon as crafting is implemented^^ I think the more features there are the more players there will be. And maybe they implement an internal VoIP.

    in reply to: Randomized stats #3287
    Kuma
    Member

    I would say it doesn’t matter if a smith could make every type of weapon or armor (maybe make two smiths, one for weapons and one for armor) because eventually they would find their niche anyway.
    But I agree there shouldn’t be a 100% chance of making a weapon. Even a master can fail.

    • This reply was modified 10 years, 5 months ago by Kuma.
Viewing 15 posts - 181 through 195 (of 240 total)