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Viewing 15 posts - 76 through 90 (of 104 total)
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  • in reply to: Horizontal portals. #1996
    Rukio
    Member

    They were talking about an ‘Easy way out’ button. Not as ideal as a /stuck but it’s been brought to mind!

    Flat portals would be a little.. awkward as they wouldn’t be seen unless at an angle. Or falling through it. I think I saw varying sizes of portals somewhere. Not sure how the code would react for horizontal. Whoever placed the portal couldn’t see into the other world unless placed up high. If placed on the ground on both worlds, surely the game would explode or the game wouldn’t register the player walking into it.

    in reply to: Grappling Hook, Boats #1992
    Rukio
    Member

    + Real time lighting, holding a torch to produce light instead of placing it. Maybe a torch flashlight

    Just to be sure, I threw out a bunch of other posts here:
    http://oortonline.com/forums/topic/make-building-easier/
    http://oortonline.com/forums/topic/a-blocking-option/
    http://oortonline.com/forums/topic/water-creatures/
    http://oortonline.com/forums/topic/lower-camera-sinking-server-name-color-beacon/

    Not sure if you meant you checked those out or added the other suggestions in this thread. I don’t trust the edit system here. Covering my tracks!

    in reply to: Grappling Hook, Boats #1985
    Rukio
    Member

    Sorry for all the bumps. The forums won’t let me edit my posts after a certain time limit. Thus making me spam the forums. Sorry every one!

    + Grapple onto creatures/Protectors! Bring smaller mobs to you. Would make a great herding tool! Have the ability to grapple onto the Protectors. Attack on Titan community servers anyone?
    + Give the player the ability to lengthen or shorten the rope/elastic/whatever to a minimum and maximum. This way the player can only negate so much fall damage.
    + Give the grappling hook a cooldown. A short one. Something believable. Consider the time it takes for the hook to fully retract.
    + By giving it a cooldown, you could look into DOUBLE GRAPPLING HOOKS. OH YEAH!

    in reply to: Browser randomly broke #1984
    Rukio
    Member

    Computer restart fixed everything.

    in reply to: Hello #1983
    Rukio
    Member

    I think he may of gotten my refund you guys said you sent back too me. Uh oh.

    in reply to: Browser randomly broke #1979
    Rukio
    Member

    Correction. Upon coming back into the game my FPS is now 2. Going to restart computer and hope for the best.

    • This reply was modified 10 years, 4 months ago by Rukio.
    in reply to: Browser randomly broke #1977
    Rukio
    Member

    Issue fixed by restarting browser. I did the exact same thing before posting this thread though. Not sure what was different.

    in reply to: Lower Camera, Sinking, server name color, Beacon #1971
    Rukio
    Member

    Forgot to add:
    The blocks might be either too high or the camera is too high. When I make a ‘window’ to gaze out at the view. I get let down every time. I have to make 2×2 windows just to see out. A whole person can fit through that!

    in reply to: Browser randomly broke #1967
    Rukio
    Member

    Forgot I could of just done this.
    Forgot I could of just did this.

    • This reply was modified 10 years, 4 months ago by Rukio.
    in reply to: Grappling Hook, Boats #1964
    Rukio
    Member

    + Real time lighting, holding a torch to produce light instead of placing it. Maybe a torch?
    + Make torches expire so there is not an abundance of them throughout the world
    + Craftable backpacks, headgear and or armor that give off variant lights. Be it dim, bright or in a cone.

    in reply to: Rain is a thing! #1959
    Rukio
    Member

    I think the rain interacting with the character will LARGELY have to do with the character models and how detailed they are. We may have to wait for that. They’re working on Combat and Crafting 1 I think. I suggest they get the beacon system, portals and progression before the models. Definitely don’t want the models to be rushed because other portions of the game aren’t complete.

    in reply to: Bugs. Will update as I find them #1933
    Rukio
    Member

    World/Terrain
    At 255 high the block you place become invisible as if it’s not placed.

    in reply to: Bugs. Will update as I find them #1929
    Rukio
    Member

    Crashes
    Constantly running through a portal will crash 1 of 2 worlds.

    Controls
    – X does not do anything

    Function
    – While moving if you hit P the screen pauses, as it should. Should you still be holding W while you’re paused. You’ll continue to move forward in the world.

    Water
    – Torches stop water flow
    – Digging underwater creates giant air patches, small currents form but do not fill up cave even with mass body of water above.
    – When ALPHINE_WOOD_LEAVES are placed in water, the water block becomes present and overwrites portions of the leaf block
    – When anything is placed underwater is places a water block around it making for different looks underwater.
    – Placing a torch in the water removes the water block allowing the player to breathe
    – Water is not edged properly with natural block (Example. Sand is curvy, there is empty air inbetween
    – Your camera will be above the water level and you’ll still drown.
    – Air block located underwater at: [301.59, 62.75, -385.72]

    Blocks
    – You can’t place blocks down with a lootable block in place

    World/Terrain
    – Obsidian biome has weird lighting issue. Drops of 1 have pitch black pits.

    Multiplayer
    – Strobbing names http://www.twitch.tv/ruikio/c/4800603

    Forums
    – Bolding doesn’t work.

    in reply to: Now Live! #1900
    Rukio
    Member

    And we’re back live for the next 10 hours!

    in reply to: Scenery #1876
    Rukio
    Member


















    • This reply was modified 10 years, 4 months ago by Rukio.
    • This reply was modified 10 years, 4 months ago by Rukio.
Viewing 15 posts - 76 through 90 (of 104 total)