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James
KeymasterCan you also confirm the exact version of the graphics drivers you have installed?
(I’m asking this because the crash is coming from within your ati graphics driver.)
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This reply was modified 9 years, 11 months ago by
James.
James
KeymasterCan you email the latest log file to [email protected] ?
The log is located here: %LOCALAPPDATA%\Turbulenz\Oort Online\oortonline_log.txt
James
KeymasterYou may notice that these issues appear every 16 blocks. This suggests there is a big in the lighting calculation on the boarder of chunks. We’ll get it fixed.
James
KeymasterWill be live soon.
James
KeymasterThis will be live today.
James
KeymasterThat’s super clever.
James
KeymasterYep – will be live soon.
James
KeymasterThese will be live in the next update.
James
KeymasterAll done now!
James
KeymasterThese will both be live soon.
James
KeymasterIf it happens again – send us the log file and grab a few screen shots. We’ll then try and work out the issue.
James
KeymasterWe’re still working out the exact rules for beacon placement. We’ll probably “try” something in the game with all the players then get some feedback and tweak it.
But we understand the general issue that sometimes you want to protect your home / base (so want a “big” beacon) but then other times you just want to protect a road (so want a “small” beacon).
James
KeymasterWowser. That’s really impressive. I love the fact that you designed it out first. Great work. Can’t wait to see what you add to it.
James
KeymasterThese beacons will be live soon.
James
KeymasterI watched Interstellar last night – and your funky pyramid is reminding me of something! (No spoilers!!)
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This reply was modified 9 years, 11 months ago by
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